Counter-Strike 2

Counter-Strike 2

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Is your Kill/Death Ratio important?
I have a very low KD because im new to the game with only 100+ hours on the game (My KD being like .45) Does this matter in the long run and will it change over time as i get better?
Last edited by Sargent Wright; Mar 17, 2015 @ 11:09pm
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Showing 1-15 of 24 comments
Xylber Mar 17, 2015 @ 11:15pm 
It depends on how you play, if you are the sniper you will have high K/D ratio, if you are the support guy full of nades and peeking on corners, you will have a lower K/D (probably).
Last edited by Xylber; Mar 17, 2015 @ 11:15pm
AlP Mar 17, 2015 @ 11:20pm 
The important thing is who you kill, not how many.
Versat1leOne Mar 17, 2015 @ 11:20pm 
In my opinion it doesn't matter.

What matters, at least for most people playing CSGO, is the Competitive Skill Group you are in. This ranking system is based only on the competitive matches you are playing and nothing else, not DM, casuals and so on.

In fact, many of the guides and advises from people in the community says that you should not watch your kd at all, at least while practising in DM and casuals, it does not matter, instead focus on getting better at headshot, peeking, crosshair placement, sidestep, movement, gamesense and so on.

These guides may help you.

http://steamcommunity.com/sharedfiles/filedetails/?id=151850675

http://steamcommunity.com/sharedfiles/filedetails/?id=121447468

I hope this is helpful and good luck!
Doesn't matter if you play with friends but good luck solo-ing with a K/D less than 1.
Versat1leOne Mar 17, 2015 @ 11:22pm 
Originally posted by AlP:
The important thing is who you kill, not how many.

That is quite cleverly said, kudos man
Kind. Mar 18, 2015 @ 12:52am 
you can play a whole game..
every round hit 4+ enemies for 90 damage..
and have 0 kills.

if you do over 100 damage to the other team every round
kills or no kills, you're fullfilling your role.
Last edited by Kind.; Mar 18, 2015 @ 12:55am
Well, it's true it doesn't matter when playing with friends or premade team, but in solo games I have a feeling your k/d affects in the team you get. So good luck with that
nevr3000 Mar 18, 2015 @ 1:15am 
Originally posted by Kind.:
you can play a whole game..
every round hit 4+ enemies for 90 damage..
and have 0 kills.

if you do over 100 damage to the other team every round
kills or no kills, you're fullfilling your role.
Can't say I really agree with that, if you lower two guys to 50hp and die yourself, it becomes 4 guns vs 5 guns. Just because you took 100hp collectively from them doesn't mean you traded...
Sargent Wright Mar 18, 2015 @ 2:37pm 
Originally posted by VersatileDread:
In my opinion it doesn't matter.

What matters, at least for most people playing CSGO, is the Competitive Skill Group you are in. This ranking system is based only on the competitive matches you are playing and nothing else, not DM, casuals and so on.

In fact, many of the guides and advises from people in the community says that you should not watch your kd at all, at least while practising in DM and casuals, it does not matter, instead focus on getting better at headshot, peeking, crosshair placement, sidestep, movement, gamesense and so on.

These guides may help you.

http://steamcommunity.com/sharedfiles/filedetails/?id=151850675

http://steamcommunity.com/sharedfiles/filedetails/?id=121447468

I hope this is helpful and good luck!
Thx man, i will take a look at these, im still new to the game so i have a k:d of .718 witchi snt bad but i would like better
K/D isn't that important imo, objectives are better.
Sargent Wright Mar 18, 2015 @ 2:38pm 
Originally posted by michaelwang22 2mlg4u(ง'̀-'́):
K/D isn't that important imo, objectives are better.
k, i will take it into account
✞ Cross ✞ Jul 30, 2015 @ 11:10pm 
Come on guys... K/D ratio means A LOT... if you only play comp (like me) and you're watching the K/D ratio, it should always be above 1.0... Entry frag, every round should try for 1 kill. Awper, 1+ kill a round... Rifler, 2+, support (fall guy) should at least spray and pray sometimes, with flash bombs and such...

Everyone should have AT LEAST a 1.0 K/D ratio if you're a good player. Look at the pro's, can you show one that has less than a 1.0?
Sargent Wright Jul 30, 2015 @ 11:20pm 
lol, KennyS's kd is 4.5 to 1. But I get it now, i posted this when i was more concered about my individual performace, not my team performace. Ive gone from noob to normal player, and have learned how to be an awper. I posted this, because i came from tf2, a very diffrent game.
Last edited by Sargent Wright; Jul 30, 2015 @ 11:21pm
ariba Jul 30, 2015 @ 11:27pm 
Originally posted by EvilAIM // Sponsor Here \\:
Come on guys... K/D ratio means A LOT... if you only play comp (like me) and you're watching the K/D ratio, it should always be above 1.0... Entry frag, every round should try for 1 kill. Awper, 1+ kill a round... Rifler, 2+, support (fall guy) should at least spray and pray sometimes, with flash bombs and such...

Everyone should have AT LEAST a 1.0 K/D ratio if you're a good player. Look at the pro's, can you show one that has less than a 1.0?

Wrong. Completely wrong. In the end, stats don't matter. If you've won the game, then sure, you're probably over 1 in K/D, but it varies. If we look at some recent games, Na'Vi vs. C9 for instance, Zeus had a K/D ratio of 1.60 in game one, 0.46 in game two and 0.65 in game three, and they ended up winning 2:1 in a BO3. Another recent match to mention, Fnatic vs. Virtus.pro, Olofmeister, arguably the best player in the world, had a K/D of 0.83 the first match, but then a 2.25 game two, and 1.69 game three.

Essentially, K/D varies a lot, however it all comes down to teamplay, not only individual skill. An important thing is also who you kill, not how many. Are you playing in a public matchmaking game where the enemies are getting carried by one certain player? Kill him and the round is most likely won.

A lot of players think K/D is what makes you good. You can have thirty frags each and consider yourself a professional player, possibly because you're killing players who are usually bottomfragging, having their first match of the day, or because you're exit-fragging. This is usually a thing in public matchmaking games, one player that is topfragging by quite a margin because he's exitfragging every round.

Damage is another factor. You can be a player who deals the most damage each round, but unfortunately not landing the kills. Essentially, if you are doing more than a hundred damage each round, you've fulfilled your role. However, most players don't really care about this, they live with the "must have a high K/D ratio"-mindset, which is unfortunate, but that's the standard solo-queuer's life.

If you were to play on a high level in ESEA, CEVO or FACEiT premium then you would understand what I'm talking about. Matchmaking doesn't really matter, as it usually only comes down to having the better aim and somewhat decent gamesense.
nevr3000 Jul 30, 2015 @ 11:27pm 
Originally posted by EvilAIM // Sponsor Here \\:
Come on guys... K/D ratio means A LOT... if you only play comp (like me) and you're watching the K/D ratio, it should always be above 1.0... Entry frag, every round should try for 1 kill. Awper, 1+ kill a round... Rifler, 2+, support (fall guy) should at least spray and pray sometimes, with flash bombs and such...

Everyone should have AT LEAST a 1.0 K/D ratio if you're a good player. Look at the pro's, can you show one that has less than a 1.0?
Actually nearly every pro is below one kill per round, and quite a few are on a negative K/D overall.
Examples:
MSL dignitas 0.96 7843/8352 0.94 0.67
karrigan TSM 0.98 8171/8227 0.99 0.69
adreN Liquid 0.96 2532/2569 0.99 0.64
BERRY SK 0.84 1988/2473 0.80 0.59
gob b mousesports 0.82 2628/3279 0.80 0.53
(player - team - rating - hltv rating - total k/d - ratio - kill per round)
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Date Posted: Mar 17, 2015 @ 10:56pm
Posts: 24