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Valve has completly messed up with CS2 in many aspects, peekeradvantage is big af thanks to subtick, meanwhile the movement runs like on a dial up connection, so is the kill confirmation. Having smaller models and higher FOV values will just result in you geting 1 tapped before you even notice a thing.
Game in my opinion is next to unplayable at higher ranks with native resolution, because the technical base of CS2 is a mess.
People can zoom around corners and get your head tapped off faster than your screen renders the first frame of your enemy beeing visible. Thats literally the whole reason behind 4:3.
Next to that this game has absolutely awful player and map contrasts, sometimes the blood on a wall looks like a player or a player can hide in it. Issue is way worse on native res than on 4:3
Personally i dont even get why they updated into CS2, its 2025 and this game is still based around 4:3 and horrible pixelated resolutions, yet making contrasts way worse and adding next to no value to the game.
Like the updated Graphics are a complete waste of money. New smokes fine, Subtick is crap and worse than original 128 tick because everything is out of sync, even bullet tracers are annoying garbage by now that dont reflect the real data the server is working with. Next to that the entire movement, the kill conf. and everything around subtick shooting is slow as hell.
Sometimes im shooting the second player already while im waiting for the first kill to be confirmed with a 11ms ping, like the games network is slow as hell.
You 1 tap some1, subtick recognizes the exact millisecond but the sending data to the server and recieving it takes more than 400 milliseconds. Same goes for peeking corners.
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https://steamcommunity.com/sharedfiles/filedetails/?id=3456364728
vertical fov is the same
this btch is sona , How does it feel , to be unwanted and have 2B in a MALE dominated societyy
Fix