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You can play on faceit, it doesn't use ranks and you don't have to pay for it. It's the same is official competitive but you play against higher or lower ranks. +it's 128 tick.
I have played with 180 ping before, it's not impossible, just undesirable. I wouldn't ever deal with that in Competitive, but in an unranked game, sure, why not.
"You can play on faceit, it doesn't use ranks and you don't have to pay for it. It's the same is official competitive but you play against higher or lower ranks. +it's 128 tick."
I don't think you understand the reasons behind this suggestion... I want an easy and quick solution to play with anyone, for fun. FaceIt would make things more complicated and time consuming, not exactly helpful.
Well faceit quite easy to work with, doesn't take that long, another alternative is connecting to community servers. There's a lot of 5v5 servers out there, of course people can connect and leave in the middle of the game.
An unranked 5v5 game mode won't ever happen and i'm 100% sure about it.
Also casual makes the game more imbalanced and more T sided then it already is,letting T side buy without having to eco or win any rounds.Its nothing close to competitive rules.
Last thing you want to do is split up competitive match queques.
I'm not trying to do that by any means. I don't want to split up the competitive queues, I want an in-between of Casual and Competitive mode. Casual CAN'T be played seriously, no matter how hard you try, there'll always be people who do random nonsense.
And as explained above, Competitive can't be played with people on much higher/lower ranks than yourself. It's an undesirable experience for everyone.
Why would you want to play against higher or lower ranks? People are already crying over smurfs. It would be unfair.
Making it unranked isn't going to make it serious, there will be a lot of griefers and cheaters. People are just going to play around since they can't lose a rank.
It would be evened out by the ELO system eventually. Unlike the existing matchmaking system in Competitive, this mode would go by team average ELO. Say we got this team queing for a game:
DMG
MG1
GN3
SEM
SE
the enemy team would look something like this for example
LE
MG2
GN2
SE
S3
Sure, the biggest factor deciding the game's outcome would be the performance of the DMG and the LE players and likely the lower ranks would not have a realistic chance to kill the high ranked players, but they can very well do something against the enemy team's lower ranked players. If team 1 would queue for a Competitive game, the enemy team would likely be all MGE/MG2 ranked, which overall is much more unfair.
Now you'll say, but there aren't ranks - that's exactly the point. How do you define matchmaking if the skill group aspect isn't supposed to be part of the equation? Do you just randomly group together 1 silver, 1 nova, 1 ak, 1 LE and 1 GE? Would that be an enjoyable experience for these people to play together?
In other words, thinking it through it isn't as easy as just enabling this option might seem. There are a few possible solutions, but they need to be thought through and take time.
There would be "skill groups" in a sense, they're just not visible to anyone. Winning and losing games would affect your invisible rank, just as it does in Competitive. It kinda hard to explain, if you're interested in how it works, read about the ELO System, as that's what CS:GO's ranking system is based on, although it's pretty modified here.
It doesn't. It does slightly adjust the enemy team's ranks but it's mostly decided by the highest player in your team. For example, a Global Elite queing with 4 Silvers would be playing against LEs and LEMs. Feel free to test this if you wish, I've done it with a few frineds around Silver 4 to Gold Nova 1 while I'm a DMG, our enemies were always MG2/MGE on average. Needless to say we lost every game. Hard. Totally unfair, really. And it's good that way, in Competitive. If it would be based on team average, a LEM could just queue with 4 Silver 1's and face 5 players around Nova 4 maybe. The skill difference would be so big that it would be an easier game for the LEM than it would be to play 5 LEMs vs 5 LEMs, resulting in an easier win, and an easier rank up. So it's pretty good that it's not based on average in Competitive mode.