Counter-Strike 2

Counter-Strike 2

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xZvelocityZx Jun 29, 2024 @ 4:26am
G-SYNC enabled in Nvidia control panel but still not enabled in CS2
I've enabled G-SYNC in the nvidia control panel but CS2 still shows it as greyed out and disabled in the settings. I've set the monitor technology in NVCP to G-SYNC compatible in global settings. I'm on the latest nvidia graphics drivers. I use an ACER Nitro VG270UPbmiipx monitor which has AMD Freesync. Any ideas?

Edit: I've fixed this by clean re-installing nvidia graphics drivers
Last edited by xZvelocityZx; Jul 31, 2024 @ 12:35pm
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Showing 1-15 of 16 comments
Nelly Jun 29, 2024 @ 4:28am 
But does your monitor supports g-sync?
edit: are you using HDMI, maybe that could be a issue.

Last edited by Nelly; Jun 29, 2024 @ 4:38am
xZvelocityZx Jun 29, 2024 @ 4:34am 
Yeah it works with other games and appears as an option in NVCP. I'm using DP 1.4 which I'm pretty sure supports G-SYNC.
Xsago797 Jun 29, 2024 @ 4:35am 
Same for me " Disabled " is greyed .
But , if you have smooth gameplay without tearing , that means its enabled by default .
Just disable Vsync in game and in Nvidia , than restart PC .
All works fine for me .
am i better off with 400 fps and 165 hz monitor and gsync disabled?
xZvelocityZx Jun 29, 2024 @ 6:35am 
Originally posted by Xsago797:
Same for me " Disabled " is greyed .
But , if you have smooth gameplay without tearing , that means its enabled by default .
Just disable Vsync in game and in Nvidia , than restart PC .
All works fine for me .

I have the gsync indicator turned on and it doesn't show as active when playing cs2, so I think the setting showing as disabled is accurate.
Xsago797 Jun 29, 2024 @ 6:39am 
Originally posted by xZvelocityZx:
Originally posted by Xsago797:
Same for me " Disabled " is greyed .
But , if you have smooth gameplay without tearing , that means its enabled by default .
Just disable Vsync in game and in Nvidia , than restart PC .
All works fine for me .

I have the gsync indicator turned on and it doesn't show as active when playing cs2, so I think the setting showing as disabled is accurate.
Ok, but experience while playing ?
All fine ?
AndiK Jun 29, 2024 @ 12:29pm 
After Nvidia update G-Sync is activ here.
Last edited by AndiK; Jun 29, 2024 @ 12:39pm
xZvelocityZx Jun 29, 2024 @ 12:56pm 
Originally posted by AndiK:
After Nvidia update G-Sync is activ here.
Are you on version 556.12? I'm on that and doesn't seem to work for me.
BabaRaky Jun 30, 2024 @ 11:27am 
Same here on 556.12, no G-Sync on LG Ultragear Oled. Tested on couple games
F33NIX Jul 23, 2024 @ 4:22pm 
Click the button within the control panel g sync under number 3:

"enable settings for the selected display model."
Last edited by F33NIX; Jul 23, 2024 @ 4:23pm
this is complete bs.. make it a lil more user friendly. I have a gsync monitor and a 4070 super... greyed out in cs2... everything is turned on... since update ive been dealing with this concern
xZvelocityZx Jul 24, 2024 @ 10:38am 
Originally posted by F33NIX:
Click the button within the control panel g sync under number 3:

"enable settings for the selected display model."
Yeah I've got that selected, gsync works in every game except cs2 for me. It's very odd.
EAX Jul 24, 2024 @ 10:43am 
I do not believe that you ever turned Gsync on inside a gamemenue, it is strictly driven by the drivers alone and hence nvidia controlpanel.
The only thing to adjust is to make Gsync fullscreen and windowed enabled.

For those who use AMD Freesync, make sure your screen is Gsync compatible because AMD certificates arent worth anything in this world, its like Valve saying they have a working Anticheat, its just the same.

Also got an LG Ultragear 240Hz OLED and Gsync works in CS2. Not sure if VRR is causing a conflict but that one is pretty much console only, so turn it off and update your screen firmware, if you didnt purchase a brand new from LG directly, it is most likely not up 2 date.


Edit:
I see now what you mean with the issue. Ive installed the latest driver aswell and it doesnt even say that the screen is Gsync compatible while it is, so this is a mess up on Nvidias side of things already.
Next one is that the screen updaterate of the Interface is too slow to show fluctuating Refreshrates on the OSD.
Also it looks like it does now require "VRR" to be activated at the OSD in order to even see Gsync in the controlpanel.
Either way Gsync in CS2 menue stays greyed out but it doesnt matter.
To test Gsync, use the remotecontrol and hit the bottom left button with the "1" on it and limit framerates to lets say 75FPS and check if the screen shows that Hz number on the OSD aswell.

What confuses me is that Valve says to activate Vsync aswell, i can feel a muddy mousemovement like having extra dirt on the pad doing so and ive never noticed the slightest benefit of Nvidia Reflex at all apart from losing performance.
Like the majority of delay is anyways related to DirectX, never was an issue before Dx10, like older titles did never require sth like that and if the engine is coded properly for inputs first and graphics later, then it shouldnt be required anyways.
Last edited by EAX; Jul 25, 2024 @ 1:07am
Shikito Jul 29, 2024 @ 1:32am 
Originally posted by EAX:
I do not believe that you ever turned Gsync on inside a gamemenue, it is strictly driven by the drivers alone and hence nvidia controlpanel.
The only thing to adjust is to make Gsync fullscreen and windowed enabled.

For those who use AMD Freesync, make sure your screen is Gsync compatible because AMD certificates arent worth anything in this world, its like Valve saying they have a working Anticheat, its just the same.

Also got an LG Ultragear 240Hz OLED and Gsync works in CS2. Not sure if VRR is causing a conflict but that one is pretty much console only, so turn it off and update your screen firmware, if you didnt purchase a brand new from LG directly, it is most likely not up 2 date.


Edit:
I see now what you mean with the issue. Ive installed the latest driver aswell and it doesnt even say that the screen is Gsync compatible while it is, so this is a mess up on Nvidias side of things already.
Next one is that the screen updaterate of the Interface is too slow to show fluctuating Refreshrates on the OSD.
Also it looks like it does now require "VRR" to be activated at the OSD in order to even see Gsync in the controlpanel.
Either way Gsync in CS2 menue stays greyed out but it doesnt matter.
To test Gsync, use the remotecontrol and hit the bottom left button with the "1" on it and limit framerates to lets say 75FPS and check if the screen shows that Hz number on the OSD aswell.

What confuses me is that Valve says to activate Vsync aswell, i can feel a muddy mousemovement like having extra dirt on the pad doing so and ive never noticed the slightest benefit of Nvidia Reflex at all apart from losing performance.
Like the majority of delay is anyways related to DirectX, never was an issue before Dx10, like older titles did never require sth like that and if the engine is coded properly for inputs first and graphics later, then it shouldnt be required anyways.


Thanks for this. It seems to work as I enabled monitor refresh rate hz to show in one corner and fps for cs2 thru steam on the other and they seem to almost perfectly match up. That cs2 gsync box is just bugged, ignore it guys! :er_sweat:
EAX Jul 29, 2024 @ 2:09am 
Ive had to fiddle around with it alot too the past few days, as i just recieved the screen last week.
So basicly use Vsync as a FPS Limiter, instead of using the ingame FPS limit, because the FPS Limiter of CS2 causes massive framehitching and spikes, its a useless option in this title that only messes up the entire games smoothness.

And VRR has to be turned on in that screen aswell, its just also not properly described.
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Date Posted: Jun 29, 2024 @ 4:26am
Posts: 16