Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
your playing at such a low res for modern hardware that the gpu basically sits idle causing the performance issues above.
blurriness could be the result of you having fsr on by accident and trying to upscale a super low res image,
I've used 4:3 for years in GO and Source, and I use it on 2 as well. There's an option that completely destroys the graphics if badly setup - I don't remember if it's FidelityFX Super Resolution; High Dynamic Range or both.
Personally, I don't notice much of a difference from GO to 2 in terms of resolution + scale, using a 24", 165hz monitor.
Well the game does look like it's being shaped to fit 'smaller minds' gradually for years now. Removing that option would just be another thing in the list.
It shouldnt be possible to gain an advantage by changing your graphic option. Atleast valve are learning.
There's no advantage lol. It's literally a matter of personal preference. This is not PUBG where graphical settings will change your view in a way that makes it almost 'obligatory' to use those settings.
Ask anyone who's been playing CS for years. There's aspects where 4:3 is better, but also aspects where it is worse, and the other way around. It ends up being nothing but personal preference. Most who use 4:3 probably do it out of habit lmao, there's no cult.
but then the one benefit brings the downsides of it.
Instead 4:3 makes it everything appears faster and wide peek are much more wider. So makes it harder to track enemies
The reason I played it to see less things in fov. In 16:9 three are too many things to see. I wanna see less and play in focused mode
DX11/12 are garbage ♥♥♥♥ I don't wanna ever try again.
But this maybe just also because the playercontrast still does not work.
FSR on the other hand isnt clean either, its sometimes very difficult to track down enemies inside smokes and those smoke holes from gunfire dont seem to work correctly with it.
Either way, you should try to set your energy profile to high performance in windows, maybe your GPU lowers clockratio and speeds regularly when you chose 4:3 aspect ratio.
Ive also fiddled around with certain res and details, i dont think that 4:3 is worth anymore. Atleast not in the current state of the game.
there is more details that in csgo 1 because that was the whole point of updating the engine.
The FSR is bad because the game uses 1.0 version when 3.0 (2.2) is available online.
CSGO needs to up this like others did in this webiste:
https://www.amd.com/en/technologies/fidelityfx-super-resolution
as of how I know game uses 1.0 is because it says when you run run_tetst _benchmark in game. (I checked this like few days ago so unless they changed it the game still uses 1.0)
In cs2 it looks smooth in borderless and stutering in fullscreen
And in 4:3 u can see the 144fps but not smooth at all i tried freesync and boosted freesync gpuscale nothing