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Stop being toxic and teamkilling
I simply threw the nade and this happend, like what.
There is no reason to say something like this. I have done nothing wrong.
I simply threw the nade and this happend, like what. [/quote]
The grenade exploded, and your friend was too close to it, taking damage, thus resulting in you exceeding the limit of how much teamdamage you're allowed to do.
You're more than welcome to post the entire match to prove that you didn't do any teamdamage prior to this.
I simply threw the nade and this happend, like what. [/quote]
The grenade exploded, and your friend was too close to it, taking damage, thus resulting in you exceeding the limit of how much teamdamage you're allowed to do.
You're more than welcome to post the entire match to prove that you didn't do any teamdamage prior to this. [/quote]
So, what if I threw a molotov and my random teammate pushed B while there was fire? Is that my fault or what?
It doesn't matter if it's your fault, the only thing CS2 knows is that your teammate took damage from you. Contrary to popular belief CS2 is not sentient and cannot judge your intentions.
Either your teammates was extremely toxic and was dancing in your molotovs, or you need to make better decisions.
Regardless, your initial claim seem to be utter BS, given the fact that you're not all that willing to share what really happened, but rather go into a bunch of "what ifs".
https://m.youtube.com/watch?v=T6gV8HRgDVs
@OP
Sadly currently demos aren't available otherwise you could post the demo so we can calculate the teamdamage.
Btw. just a tip: You played extremely horrible. The angle you were holding with the awp made no sense because your teammate already was further ahead so eother you have to cover him by checking stairs or go with him and look deep into ct.
Also what was your idea withatthat nade? What did you want to achive with it? That nade would have done nothikg. If thrown successfully theough the gap it would just land nowhere near any possible enemy at all, not even close. You should stop wasting your util for that.
Here is one simple example of that:
https://m.youtube.com/watch?v=950Hz0m1KBc
This can happen. 3 teamkills. The teamkill/damage system is quite stupid. If a specific amount of teamkills or teamdamage is done it should not ban you but simply put that demo to overwatch so people can check if it was on purpose or not. Simple as that.
A easily toxic teammate strategy waits for you to throw a molly or a nade if there low on health then one or 2 run in the middle of it and die you get kicked , but some guys do throw nades and flashes at teammates or just kil them at the beginning of rounds to annoy them ,
So its a feature that should not be automated like cool-downs for being kicked from games because someone thinks its funny there should be a system that bans people for abusing the kick system and team damage ,
its the team mates fault if they are silly enough to walk in to a nade blast or a molly but mainly i think the cooldown system needs reworked and a restriction to players if they kick players for no reason like improving the vac and the game with that the rules .
Watched it that team mate took 5 years to turn around stared in your direction for about another 5 years decided to reload after 5 years but looking in the opposite direction of the enemy team
that nade did not actually go where was intended and bounced of the wall rebounded towards Wolf
nothing toxic about that accept the nade line up not going to plan .
Teammates were extremely toxic, better decisions required, or suck it up, because every once in a blue moon, you manage to deal a ridicilous amount of teamdamage, which is still based off of your decision, so it ends up a bad decision.
Regardless, it's nothing to write home about, sit out the 30 minutes and carry on.