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Behemoths are size 6, your own battle summoned elementals (conj 5) can be size 6, plus maybe your mods add more options.
Maybe just conj-5, contact Nushi and have them spawn big elementals in battle with water lens (construction 4). This doesn't solve the "10-20 big elementals" problem though.
- Elementals are a generically good counter, as mentioned. Ice elementals aren't fantastically well statted, I'd expect fire elementals to block them pretty well, but the gem cost would add up.
- Behemoths, as mentioned. They're more expensive than Ziz but their pathing makes them easier to mass, and they're big sacks of HP that make for good trample blockers. You can make flying tramplers of your own out of them when you go on the offensive.
- Great eagles are mostly valued for their exceptional siege/patrol strength, but they are also size 6, and can be massed quickly. Hard to get the pathing for them as Yomi, but maybe you took air on your god to break into Tengu?
- Crushers are pretty expensive for what they do, I wouldn't call them good overall, given they're just a big sack of HP with mediocre combat stats and good natprot for 15 gems, but E3 is reasonably easy for Yomi to get, and they are scriptable size 6's.
- Hill giants are undisciplined, and their poor MR can be both a blessing and a curse, but they're liable to smash up an ice elemental nicely, and an E3 summon for 3 gems a pop is easy for you to mass. Probably the most economical solution to your current problem, but may not have much utility beyond it.