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Ein Übersetzungsproblem melden
The beast trainer is about half the gold of a warlord, so it has that going for them. They also have a few advantages over a warlord as a light thug chassis, such as 1 higher movement.
I don't find salamanders cost effective, but you can in theory make little raiding parties with beast trainers and some salamanders, capable of moving farther than the infantry, saving 35 gold over a warlord and getting +1 morale on the fire frogs. Do it twice and you can afford a whole extra salamander...
They are not useless per se. I just think they can be tweaked so they are a bit more useful. They do have a use, but I think Das is right - Salamanders should be magic units and the Beastmasters should be magic-only leaders.
Removing normal leadership will actively make them worse because they no longer will be able to lead elephants.
Their Animal Awe works.
It has the point to address different damage resists, and also interacts differently with light/heavy armor and lack of helmets.
Also considerably more expensive.
Salamanders are a highly specialized unit whose main selling point is bypassing Defense.
1) Warlords can lead Elephants just fine (and still give them the +1 Morale that a Beast Tamer would), and
2) None of the Abysian nations have native access to Nature magic which would allow them to cast "Herd of Elephants", nor do any of the Abysian nations have Elephant units in their national rosters. ;)
Finding an elephant-producing province is fairly common.
As for Animal summons, there's plenty including non-Nature ones as the Scorpion Beast. Losing leadership means Trainers won't be able to lead any of them too.
So, again, removing leadership in no way improves the Trainer or Abysia's overall options.
Animal units may not be central to Abysia, but again, losing the option to command them with Trainers in no way makes Trainers or Abysia better.
This is negligible.
Salamanders smell.