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Other than that, an option that you mentioned is undead leadership items. You said that they aren't available early enough, but I certainly disagree: neither Marignon nor Berytos will be lacking undead leadership in very early game, and getting to Construction 4 is pretty quick. The biggest annoyance here is that all of these items have Death magic requirements, so only your god can make them in these nations, and the gems you need might be rather rare for you. Still, a Rod of the Leper King is only Const 2, D1 and 5 gems for 50 undead leadership; it does make the user diseased, but if you have an undead commander that's not a problem. If however you don't, then using a Crown of Bones (Const 4, D2, 10 gems, 75 undead leadership) is probably better.
Alternatively, Mound Kings, at Enchantment 2, D1 and 3 gems, have 80 innate undead leadership. Revenants are slightly less accessible but have even better undead leadership and are D1 mages. If you lack Death magic, then you can summon a Sleeper at Conjuration 5 and N4 for 10 N gems, a Succubus at Blood 5 and B4 for 66 slaves, or nearly any other more powerful blood magic summon that is also a commander.
Thanks for listing them out specifically, though I probably should have been more specific in saying undead leadership items outside of death magic.
So, essentially what you are saying is that if I am playing Berytos or Marignon and staying with my native paths, my only real options for meaningful undead command is to wait until I am decently far down the blood tree?
I was under the impression that Berytos, for example, is a pretty good blood nation once you get their blood economy going. How would you lead their demons around short of putting them in five or ten unit sizes on a lot cheap mages, taking a death/undead leadership bless, or waiting until blood 5?
Apologies if these are basic qustions, but the only other blood nations I've played were LA Ulm and Lanka, which have death and copious amounts of undead leadership built in.
But yeah, the only guaranteed way of getting more undead leadership early on is to either adjust your pretender creation accordingly or somehow having enough gems for empower. Otherwise you are relying to a lesser or bigger degree on RNG.
By the way, if you are playing Multiplayer, you can also try trading for the leadership items with other players.
A cheap alternative to the rainbow bless is just taking the sorcery half of a rainbow. This picks up 2 of the 3 bless points LA Marignon gets. So something like a dormant Enchantress with S3N3D3B3 will give Unaging, magic weapons, arcane leadership, magic resistance, Undying x2, Undead leadership and either Blood surge or +2 damage and 1 hp. This simple bless is great for the old mages and makes the flagellants useful in large late game battles against enemy using invulnerability, fog warriors and so on when either side uses mass flight.
With this bless the unexpected star of the show is the Missionary recruitable in any temple for 50 gold and able to sail with 10 flagellants (and bless them) and 10 magic units and 20 undead / demons. Of course how useful sailing is will depend on the map but on the random maps the game generates it is extremely useful. This solves all your leadership and mobilty problems cheaply.
The N3 and D3 paths on a dormant pretender are very useful for LA Marignon as they are the only paths it doesn't have on national mages. It is easy to break into N with a few indy mages to help site search and a revenant plus dusk staff canb site search D. You will be researching Conjuration 7 at some stage to get Angels so these paths on your pretender and cheap boosters let you cast Harbingers and also Lamia Queens, Spectres, Mound Fiend, and Ivy King which make nature and death battle magic available in any battle. The Pretender can also cast Fallen Angel and Vampire Count with boosters once Blood 7 is researched. So these paths on the pretender gives easy access to many useful middle and late game items, summons and spells and still lets you have Dom 7 and growth 3 and magic 1 (needed for Unaging)