Dominions 5

Dominions 5

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Zolanius (Banned) Sep 4, 2018 @ 10:21am
Naagot gick fel! u2c: bad unr
I'm playing on the workshop map called "massive" (the one with transparent water), with about 8 nations, with a lot of mod, and got to turn 58 when THIS happened.

My turns were slow because I've got a weak machine, and M'ctlan was running around with 3k doomstacks (probably just slaves), but I think the game shouldn't crash like that.

I've done a Nasca run in Dom4 where my main army (which means I had several others) was consisting of 12000 longdead, and about 1000 various others (130-160 mages), and I finished the game, and even watched the combat replays, without any problem. The map was a random map with 500+ provinces, was against around 6 AIs, had a ton of mods as well, and my turs took like 10 mins, but I finished it still.
This time, the AI just runs around with a few thousand chaff, and the game gets a stroke?

I've read somewhere that there is a limit for units, but then again, wasn't there in dom4? And also, we are paying ♥♥♥♥♥♥♥♥ 40 euros for this game, at least make it grand strategy capable, or state specifically that it was made just for 200+ maps with no chaffspam nations over 100 turns.
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Showing 1-6 of 6 comments
ÆtherNomad Sep 4, 2018 @ 12:35pm 
The fact that you used a lot of mods in the same game is probably the source of the problem: not all mods are compatible with each other.

Also that game is NOT designed for battles of tens of thousands of units. This has nothing to do with the price. No-one complains that in warcraft 3 or starcraft 2 you never get to control more than 200 units at a time. That's because it is a conscious choice of the developers. If you want battles of that scale, you're not on the right game, and there's nothing to complain about.
Zolanius (Banned) Sep 5, 2018 @ 6:55am 
Originally posted by ÆtherNomad:
The fact that you used a lot of mods in the same game is probably the source of the problem: not all mods are compatible with each other.

Also that game is NOT designed for battles of tens of thousands of units. This has nothing to do with the price. No-one complains that in warcraft 3 or starcraft 2 you never get to control more than 200 units at a time. That's because it is a conscious choice of the developers. If you want battles of that scale, you're not on the right game, and there's nothing to complain about.

Had no problems with the mods before.
Also, this game tells you that you are an ascending god claiming it's right to rule the world, then you are supposed to enjoy light skirmishes with a few hundred combatants? Hell no, that is false advertisement. So is the map generator, which in theory can generate 10000x10000 pixels, 1500 provinces maps, but hardly does even on better PCs (so rarely, that people are just uploading their random big maps so others can have them), and even if you manage to create one, there is a pretty high chance that you won't be able to use it, as the game can crash during the loading of the map as well.
Also, if you can somehow create such a map, and successfully load it, you still can't enjoy it to it's full extent, as the game will just pop you out if you hit the sweet crash spot with unit population, or whatever.
In starcraft, warcraft, and basically any other game that is developed by competent people have a unit cap for this reason, that is stated right away: The big ass population bar in the two afore mentioned, the maximum 20 unit stacks in the total war games, etc. That is straight up told into your face before purchase, not like the case right here, where it will be only obvious when you encounter it.
This, and many other things have to do with the ridicoulus price, and I have all the right to complain, when the product I bought is not what it's been advertised to be.
Devin Sep 5, 2018 @ 7:42am 
Yeah it's so much more believable that the entire protoss race goes to reclaim their homeworld with like 7 colossus and 14 zealots, right?
Mormacil Sep 5, 2018 @ 8:45am 
Where did it advertise you could use tenthousands of troops in battles? Where is this false advertisement you speak off?
Althaea Sep 6, 2018 @ 7:41am 
In a now-deleted post, the thread's original poster advocated piracy as an appropriate response to the issues they see with the game.

This is not in line with Steam's rules, or, by extension, our own. The thread is being locked and the original poster has been banned.
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Date Posted: Sep 4, 2018 @ 10:21am
Posts: 6