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Actually Seeking Arrow is Armor Negating, so armor won't help. However Air Shield does help, and so does Luck, so a Robe of Missile Protection or Mistletoe Garland would be useful.
It has a range of 3 provinces, which can be extended if they have an Air Rune site or Arcane Lens. If they are targeting your Pretender it does suggest he is wandering quite close to enemy lines.
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I had a bad start (at least to my newbie eyes)
I started in a cave, which is good because well, +20% income for Agartha there. But, I had three bordering provinces at the start to my capital:
To the North: Highland/Mountain
To the West: A cave, with some sort of very black shades, lead by demons and black shade.
To the South: A high level throne with hundreds of troops
I waited my first turn to get a few more troops and attacked to the north (since I could not defeat the other two unless I maybe waited many tunrs) but my whole army starting army was destroyed. This delayed things a bit
When I finally got out and started expanding with aid of olms, there are two flying nations to the east attacking me for some farmlands, and to the west there is a deformed giants nation. I am easily defeating the giant nation, and that is where I sent my pretender, because my prophet is in the east just trying to hold on and to take a throne over there.
In the end, I am liking my bad luck/failures. Agartha seems to be a defeatist sort of nation
If the Seeking Arrows *are* targeting the Capital (or any other important province), you could cast "Dome of Fire/Air/Nature, etc." to protect everyone in the province.
And, like Red_Rob atated, you could place several other cheap "decoy" commanders in a province (such as independent scouts). Seeking Arrow strikes a random commander whenever it's cast, so the more inconsequential targets there are, the less chance your Pretender will be hit.
What's necessary is to realize squishy Pretenders need not be put in harm's way.
Although if you can somehow take it then you've got a big leg up with the high level throne bonus.
Haven't had to deal with seeking arrows much myself, seems like the best bet is getting some arrow fend gear or massing commanders with your pretender.
And apparently stealthing the commander is good.
If you have some blood magic on your pretender there's an affliction healing spell in there btw.
I suppose that's another bonus to always using tough gods, no dinky arrow is going to do much.
hashtagstatueboys