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There's at least one item (artifact?) that raises priest level. Also, making someone your prophet raises their holy level to 3, or, if it's 3 already, to 4. Other than that, you're pretty much stuck.
In other words you're not boosting priest levels any time soon and you most likely will not be giving them to any old priest. Although those items are pretty strong.
Level 3 priests have access to spells that are far more important than the level 1 or 2 priests. Particularly "divine blessing" which gives your sacred units the blessing needed to trigger your bless effects.
Oh and 90% of priest spells have zero fatigue cost so they're always worth using if you have recruited some priests.
Level 1 priests are mostly used as a temporary blesser for a handful of sacred units or more often as a banisher force to counter undead and demons. (undead armies can have priests of their own that cast undead buff spells in their place like "unholy protection")
Level 2 priests are more varied from commanders to mages so you have some room to experiment with them.
Level 3 priests are pretty rare outside of a couple of nations (there are some who are summonable though). With the exception of your "prophet" who is essentially your second in command after your pretender god. They are critical for taking thrones of ascension and you will want to protect them.
Level 4 priests are even rarer. In fact according to the dominions 5 inspector all level 4 priests are unique or special summoned units in the highest levels of the conjuration research tree.
Level 5 priests don't exist. But there is a single spell for them, presumably by using an item or event to boost a level 4 priest. Divine channeling, which increases the spell level of all friendly holy priests by 1. Which is pretty huge btw.
Also some of the spells you have access to will be different for different pretender gods, as you can see from changing them in the pretender god creation screen.
Smite is H3 (as are all of its path-aspected variants, I believe), so there aren't many nations that can try this, but it seems potentially viable to me in the expansion phase. Smite never misses, ignores armor, MR negates, and does 10 damage, which notably kills heavy cavalry; LA Bogarus can recruit 3 Eparchs in the first two turns, and when I've experimented with using them in expansion forces each one often gets 2-3 kills per battle.
But the range of Smite is only 30, and even with arrow catchers the smite brigade took losses (most of the path variants have shorter/identical ranges, but air's Heavenly Strike and astral's Word of Power have 50 and 100, respectively). Eparchs are the cheapest recruitable H3, at 145 gold, and there aren't many nations with comparable prices. EA Ermor has Archbishop of the Sacred Shroud for 170, and MA Marignon has High Inquisitor for 190; MA Mictlan and LA Marignon have H3 mages in the low 200s. All of these are cap only, though MA/LA C'tis have recruitable anywhere Lizard Kings for 230.
From my limited experience, this seems useful mostly as a way to deal with Heavy Cavalry early and so seems most viable in LA, which basically means Bogarus during expansion (which can otherwise stumble with its mediocre guys). But I claim no Dominions expertise whatsoever.
It's actually pretty easy to make a level 5 priest in the late game. All you do is make your level 4 priest a prophet, since that gives them 1 more priest level. You can also do it temporary in battle with various spells.
Does he keep the Prophet flag when revived, or can he be made into a prophet again?
Ooh power of the spheres in astral. Wasn't sure if that affected priest levels.
I believe the Sacred Units are affected by the DIVINE BLESSING feature in the Battle screen
Spell organizer (not sure what to call that, I am still watching Das Tactic). Assuming I am correct, do you have to be a LEVEL 3 to cast the Divine Spell? Thanks again,
Pretenders are special and cast Divine Blessin every single round of combat. Thus any sacred on the battlefield with your pretender is blessed.