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Shock res isn't useless, but minor shock res (+5) simply reduces damage from average 10 to average 5. Need Major Resist or both Minor+Major to be really safe, which requires your pretender to have 7 or 8 Air
The only real use for this blessing in my opinion is Flaggellants or Khlyst, a modified (non-incarnate, much cheaper) version of Blood Vengeance strat. They're kinda useful in early expansion to act as landmines for heavy cav and other tough indies, and can be somewhat useful against sacred rushers/thugs and as extremely cheap bodyguards
The shock does 10 + 1 DRN.
If you have shock resist, it is substracted to the first number.
IE. with 15 shock resistance : -5 + 1 DRN
If you take more than 0 damage from the shock, you may get Stunned.
(also valkyries/morrigans, boars, condors, and beastbats)
I came back to post that )
Shock Resistance only fires once. This is true even if you cast Divine Blessing several times. The charge can't be renewed once expended on a unit (until the next battle).
It looks like Charged Bodies triggers the moment you are hit by an attack that gets past defense. Protection or even Ethereal can prevent the damage and it still triggers. Notably, I do not see it firing when your sacred is damaged by repel or when it is trampled.
Predictable but unfortunate. Does BV trigger in those cases? Inquiring minds want to know
Wrath of the Ancestors + Charged Body is conceptually interesting, but the opportunity cost is really high since you lose all opportunity to take a better blessing.