Dominions 5

Dominions 5

Big Dog Dec 3, 2017 @ 8:33am
Afliction healing that is open to all nations?
What choices exist in Dom5? The blood ritual, what else?
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Showing 1-15 of 19 comments
TheDeadlyShoe Dec 3, 2017 @ 8:42am 
Gift of Health, the nature spell
Cure-All Elixir, a craftable item that can heal creatures its equipped to. I believe its nature and contruction 6.
Disease Grinder, craftable unique artifact, turns 1 disease affliction into death gems per month
I think there is an Adventurer that has healer, but it's impossible to get on purpose, it comes from an event.

And many nations have access to at least one pretender chassis that has Healer or Disease healer.
Last edited by TheDeadlyShoe; Dec 3, 2017 @ 8:45am
wilson.max Dec 3, 2017 @ 8:43am 
You can cast Gift of Health (Ench-7).

You can summon a Faerie Queen (Conj-8).

For disease healing specifically, there are three items that heal disease: Eye Pendant (E3D3, Const-6), Elixir of Lilfe (N5 I think, maybe Const-4?), and the Disease Grinder, an artifact which I think is D/F.

That's all I can think of. I mostly play SP, so I just ignore afflictions until such time as I can get Gift of Health up. I prefer nations where everything important is recruitable-anywhere, so afflictions don't matter all that much for me.
Last edited by wilson.max; Dec 3, 2017 @ 8:45am
Big Dog Dec 3, 2017 @ 8:48am 
Originally posted by TheDeadlyShoe:
Gift of Health, the nature spell
Cure-All Elixir, a craftable item that can heal creatures its equipped to. I believe its nature and contruction 6.
Disease Grinder, craftable unique artifact, turns 1 disease affliction into death gems per month
I think there is an Adventurer that has healer, but it's impossible to get on purpose, it comes from an event.

And many nations have access to at least one pretender chassis that has Healer or Disease healer.
Cure all does all aflictions and not only disease? I need to get a test game going maybe.



Originally posted by wilson.max:
You can cast Gift of Health (Ench-7).

You can summon a Faerie Queen (Conj-8).

For disease healing specifically, there are three items that heal disease: Eye Pendant (E3D3, Const-6), Elixir of Lilfe (N5 I think, maybe Const-4?), and the Disease Grinder, an artifact which I think is D/F.

That's all I can think of. I mostly play SP, so I just ignore afflictions until such time as I can get Gift of Health up. I prefer nations where everything important is recruitable-anywhere, so afflictions don't matter all that much for me.

Again same question for faerie queens. If I remember right from dm4 they are only disease healers.



It's all nature stuff right? I will run a MAN test game and find out I guess.
ÆtherNomad Dec 3, 2017 @ 8:48am 
isn't there a chalice artifact with healer 5 as well? At least there was in dom4
Necroscourge Dec 3, 2017 @ 8:56am 
Yeah, the Chalice is stll in game. Periodically attacked by grail knights.
JameJame Dec 3, 2017 @ 9:18am 
Originally posted by Necroscourge:
Yeah, the Chalice is stll in game. Periodically attacked by grail knights.

For some reason this always tickled me. I always imagine some Monty Python knights hunting you down when you have it. lol :)
Swirler Dec 3, 2017 @ 9:50am 
Would be nice to have a way to deal with afflictions without having to craft an item. They're much more problematic in Dominions 5 and there seem to be more diseased provinces around now too.

Makes awake pretenders much weaker too, unless you want to go with the boring snake.
wilson.max Dec 3, 2017 @ 9:57am 
Originally posted by 3 Theories:
Again same question for faerie queens. If I remember right from dm4 they are only disease healers.

I checked in Dom5 and you are correct. My bad--I was remembering Dom3.
wilson.max Dec 3, 2017 @ 9:58am 
Originally posted by Mad hatters in jeans:
Would be nice to have a way to deal with afflictions without having to craft an item. They're much more problematic in Dominions 5 and there seem to be more diseased provinces around now too.

Makes awake pretenders much weaker too, unless you want to go with the boring snake.

For pretenders and sacreds you can take a recuperation bless, if it bothers you that much.

Also, I think pretenders heal some afflictions after being called back from the dead by Call God.
ComatosePhoenix Dec 3, 2017 @ 10:04am 
I am pretty sure there is still a holy site with recruitable diseise healer nuns.
Swirler Dec 3, 2017 @ 10:07am 
Originally posted by wilson.max:
Originally posted by Mad hatters in jeans:
Would be nice to have a way to deal with afflictions without having to craft an item. They're much more problematic in Dominions 5 and there seem to be more diseased provinces around now too.

Makes awake pretenders much weaker too, unless you want to go with the boring snake.

For pretenders and sacreds you can take a recuperation bless, if it bothers you that much.

Also, I think pretenders heal some afflictions after being called back from the dead by Call God.
It does.

Eh call god is just too slow for when it matters. I'm talking early expansion into unknown territory, i've been burned by disease from unknown magic sites in a few games now.
One of those was on a throne as well, which made the game extra fun.
zeevius Dec 3, 2017 @ 10:30am 
Originally posted by ComatosePhoenix:
I am pretty sure there is still a holy site with recruitable diseise healer nuns.
The Convent has recruitable disease healers.... Nun, etc.

Also FYI regenaration will heal afflications just like recuperation, so items and blesses that give you that will also work
wilson.max Dec 3, 2017 @ 11:02am 
Originally posted by zeevius:
Also FYI regenaration will heal afflications just like recuperation, so items and blesses that give you that will also work

I don't believe this is true. Regeneration can help *prevent* afflictions in the first place but it doesn't heal them.
Last edited by wilson.max; Dec 3, 2017 @ 11:02am
Phyvo Dec 3, 2017 @ 11:09am 
Regeneration decreases the rate at which you gain afflictions by 50%. In Dom 4 you could use it to stave off disease indefinitely by attacking a province when you were low, regenerating, and then retreating. But you'd could still accumulate more afflictions from the disease and in Dom 5 there's a 25% chance that your retreating commander will retreat to a random territory, which kills them if it's hostile.

Also, a good tip for early expansion is to beware of any province that randomly has death scales (like if it has no candles yet or it's in your growth 3 dominion). Death scales in of themselves can cause afflictions and increase aging, but if you look at a province and go "huh, why does this have death scales?" that's pretty much always because there's a hidden death site spreading disease. Steer clear and for goodness sakes don't put a fort there and start recruiting mages like I did one time.
Last edited by Phyvo; Dec 3, 2017 @ 11:12am
kzickas Dec 3, 2017 @ 11:17am 
Originally posted by Phyvo:
but if you look at a province and go "huh, why does this have death scales?" that's pretty much always because there's a hidden death site spreading disease.

Unless it's a forest province. At least in Dom4 there was a rarity 0 nature site called dying forest which increases deathscale, so forest provinces with death scale were about 50/50 on causing disease.
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