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As such SMGs want basically everything. So if you only get say 47 total attribute points by the time the game is over, and you have to put one in each Attribute at level 1, that leaves you 40 points to play with. What do you dump in that case? Or are we putting 7 points in each Attribute and going for the Even Steven build? I'm curious what people would recommend. Because I had thought of that.
But yeah on smg as pointed above luck is not a priority as you need awareness more.
The drawback to investing in LCK is that Penetration as a mechanics can be easily circumvented by dealing Elemental damage, thus Armor does not matter, so neither does Penetration. So the +6 Penetration from 10 LCK won't matter.
However LCK gives amazing megacrits, it gives extra CON from heals, it gives you free actions (NOT just free AP), and yes, it DOES impact loot. It doesn't give higher drop tables, so the individual loot sources that may give up to X or Y mod will still give up to the same mods, but you will have a rare chance to get extra scrap and extra cash. So cumulatively, LCK is very useful.
In practice, you ALWAYS want your Sniper(s) to max out LCK eventually. INT, AWR, COR, and LCK are the only Attributes a Sniper wants to invest it. 2 CHA, 1 STR, and 1 SPD is all you need in the remaining Attributes. So 44 points across your 7 Attributes can be finished by level 24, easily.
Because Snipers only take 1-2 shots per turn in most cases (but stronger builds can take up to 5 shots AND Chain Ambush in a single turn, when fully optimized) then you'll rarely see free actions when taking shots. But when it happens, this gives you an extra shot to take, so that can be the equivalent of an extra 6 AP for that turn.
Characters which attack more frequently will experience free actions more often. Hence the suggestion that Pistols and Brawlers may like maxed LCK. It also helps that these weapons have low Penetration, so if you don't deal Elemental damage with them, the +6 Penetration will seriously benefit them, as well.
It's not something to max FIRST, but it is very strong to max on certain builds.
My best Luck streak was an effective 31 AP in a single round.