Eastshade

Eastshade

View Stats:
Linux Version
Can you confirm if a Linux version is in the works ?
< >
Showing 1-15 of 83 comments
Eastshade Studios  [developer] Feb 12, 2018 @ 11:46pm 
Yep! On SteamOS anyway. That is the distro I will download and test on. As I understand it, that means it should also work on a great many other distros, but that's the one I'll officially support. Cheers!
PublicNuisance Feb 13, 2018 @ 4:50am 
Originally posted by Eastshade Studios:
Yep! On SteamOS anyway. That is the distro I will download and test on. As I understand it, that means it should also work on a great many other distros, but that's the one I'll officially support. Cheers!

Awesome ! Yeah the general rule of thumb is as long as you can get it working on at least one distro the community can sort itself out for other distros.
Count Leaves Feb 19, 2018 @ 4:21am 
Originally posted by Eastshade Studios:
Yep! On SteamOS anyway. That is the distro I will download and test on. As I understand it, that means it should also work on a great many other distros, but that's the one I'll officially support. Cheers!

Great! Thank you very much for supporting Linux. I appreciate that very much.
Rinaldus Feb 6, 2019 @ 5:10pm 
Originally posted by Eastshade Studios:
Yep! On SteamOS anyway. That is the distro I will download and test on. As I understand it, that means it should also work on a great many other distros, but that's the one I'll officially support. Cheers!
Why did Linux removed from supported platforms list? Are you not going to keep your promise?
Eastshade Studios  [developer] Feb 6, 2019 @ 6:59pm 
Originally posted by Rinaldus:
Why did Linux removed from supported platforms list? Are you not going to keep your promise?

Mac and Linux are still planned, and will be sometime after the initial Windows release of Feb 13 (at the risk of being honest with my thoughts: my _guess_ is <1 month after, but I can't know for sure). We've unlisted those platforms on our steam page for the moment, because we're not able to pass Steam's verification while having them listed, and cannot set per-platform release dates. So nothing has changed. Additionally, I'd like to point out that "promise" might be a strong word for merely being open with our internal plans. Its not as if we've started taking preorders for those platforms.
Cheeseness Feb 6, 2019 @ 11:34pm 
Thanks for checking in and letting us know what's up!

Originally posted by Eastshade Studios:
Additionally, I'd like to point out that "promise" might be a strong word for merely being open with our internal plans. Its not as if we've started taking preorders for those platforms.
This is a super valid point and (as a Linux user, a game developer, and a porter) I can see that it's important that anybody who's making something feel free to make whatever feel like the right decisions at any given time (ideally that includes supporting Linux).

It is a sad reality that sometimes it's just not possible to make initial plans work, and while that's disappointing for prospective players, it's usually a much bigger disappointment for those who're pouring their energies into making something.

That said, I do hope to see Eastshade on Linux. If hurdles appear that might prevent that from eventuating, I'd be happy to offer any assistance I can in overcoming those.
Last edited by Cheeseness; Feb 6, 2019 @ 11:34pm
Eastshade Studios  [developer] Feb 7, 2019 @ 12:10am 
Originally posted by Cheeseness:
This is a super valid point and (as a Linux user, a game developer, and a porter) I can see that it's important that anybody who's making something feel free to make whatever feel like the right decisions at any given time (ideally that includes supporting Linux).

It is a sad reality that sometimes it's just not possible to make initial plans work, and while that's disappointing for prospective players, it's usually a much bigger disappointment for those who're pouring their energies into making something.

That said, I do hope to see Eastshade on Linux. If hurdles appear that might prevent that from eventuating, I'd be happy to offer any assistance I can in overcoming those.

Hopefully all will go well! No major roadblocks have emerged just yet :). Nonetheless I can't tell you how much your well-measured outlook is appreciated. Thank you for your comment.
Cheeseness Feb 7, 2019 @ 12:51am 
Originally posted by Eastshade Studios:
Nonetheless I can't tell you how much your well-measured outlook is appreciated. Thank you for your comment.
No probs. I've been on this rodeo a couple of times. Release periods are stressful. I hope yours goes smoothly :)
Squiddy Feb 11, 2019 @ 7:08am 
All the best with the release, looking forward to playing the Linux build.

Will follow this topic, so perhaps reply here when it's nearly ready so we can keep an eye on it? :)

As Steam doesn't notify anyone of *new* platforms.
Will purchase as soon as the Linux port is available!
StubbornGab Feb 13, 2019 @ 10:28am 
+1 for Mac ;)
Rinaldus Feb 13, 2019 @ 10:36am 
No Tux = no bucks!
Andi Feb 13, 2019 @ 10:54am 
Thanks for looking into a Linux port!
As I'm working in game development myself, I know how much work it can be to support additional platforms. What many people who just dabble into the field miss is, that even though Unity is relatively good when it comes to multiplatform support, it certainly does have its issues (don't get me started about the quality of the HLSL to GLSL conversion...), and the bigger the project, the more likely one runs into them...
Good to hear that there are no major blockers up to now.
Originally posted by Andi:
Thanks for looking into a Linux port!
As I'm working in game development myself, I know how much work it can be to support additional platforms. What many people who just dabble into the field miss is, that even though Unity is relatively good when it comes to multiplatform support, it certainly does have its issues (don't get me started about the quality of the HLSL to GLSL conversion...), and the bigger the project, the more likely one runs into them...
Good to hear that there are no major blockers up to now.

We should hope and aim for that porting business is just "a click away" in near future. These are technical issues to overcome. Towards platform agnostic era =)
flesk Feb 15, 2019 @ 2:35am 
I hope things go well, so that we can play Eastshade on Linux in a month or so.
< >
Showing 1-15 of 83 comments
Per page: 1530 50