Sonic Adventure DX

Sonic Adventure DX

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Chocice75 Apr 2, 2018 @ 4:47am
SADX isn't a good game, unlike the Dreamcast version
Learn all about it here: https://dreamcastify.wordpress.com

You can find out all the downgrades the Gamecube/PC/Steam versions brought to Sonic Adventure.
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Showing 1-11 of 11 comments
funewchie Apr 2, 2018 @ 10:21am 
I'll be honest, I've never played the Dreamcast version. I instead have always played the Gamecube version.
I doubt there's much of an appreciable difference to my eyes, other than textures and music length.

Even when I got the BetterSADX mod, I opted out of the Dreamcast conversion thing, as I wanted the Gamecube version, as that what's I played when I was younger.
Dark Redshift Apr 3, 2018 @ 6:39am 
Originally posted by funewchie:
I'll be honest, I've never played the Dreamcast version. I instead have always played the Gamecube version.
I doubt there's much of an appreciable difference to my eyes, other than textures and music length.

Even when I got the BetterSADX mod, I opted out of the Dreamcast conversion thing, as I wanted the Gamecube version, as that what's I played when I was younger.

Try the dreamcast conversion at least, and then uninstall it if you prefer the Gamecube one. The DCC mod does have an option to fix the water effects to a Gamecube style, though from comparison screenshots I've seen it's not perfect, though it does look nice and it complements the Dreamcast version well. Better than the cleaning fluid and plastic that stands for water in vanilla PC and Xbox.

I have screenshots of both dreamcast versions on my profile, and some of SA1 DCC with the gamecube water enabled if you'd like to see the differences.

I also recommend emulating the original Dreamcast game (1998 version) via Null DC like I have, or better yet, using a physical Dreamcast if you have one.
Last edited by Dark Redshift; Apr 3, 2018 @ 6:40am
F-Man Apr 3, 2018 @ 7:52pm 
If you're going to emulate this game, I wouldn't recommend NullDC anymore. It's full of graphical and physic glitches. Demul is way better.

But I wouldn't recommend emulating the game unless you wanna see the original Chao system.
Dark Redshift Apr 4, 2018 @ 5:45am 
Originally posted by F-Man:
If you're going to emulate this game, I wouldn't recommend NullDC anymore. It's full of graphical and physic glitches. Demul is way better.

But I wouldn't recommend emulating the game unless you wanna see the original Chao system.

Damn. I do indeed use Null DC. That must explain the "breakdancing polygons" bug I encountered in my copies of SA1 1998 and SA1 International. I thought it was just an emulation bug for all Dreamcast virtual machines, but it must just be my one then.

You don't have to emulate SA1 anymore thanks to SA1 DCC restoring 1998's features and the DLC as well including the Retranslated mod but I still have the emulated one anyway as I sadly don't own my own Dreamcast. I don't mind the old chao system as it requires the VMU to work (I haven't found a way to emulate the DC VMU games) and I don't really care for the chao raising minigame anyway.

I still recommend emulating SA2 if nothing else because a Dreamcast Conversion mod for the PC version doesn't exist yet. I have screenshots of the DC game as well for differences.
Chronos Notashi Apr 4, 2018 @ 8:15pm 
Originally posted by Dark Redshift:
Originally posted by F-Man:
If you're going to emulate this game, I wouldn't recommend NullDC anymore. It's full of graphical and physic glitches. Demul is way better.

But I wouldn't recommend emulating the game unless you wanna see the original Chao system.

Damn. I do indeed use Null DC. That must explain the "breakdancing polygons" bug I encountered in my copies of SA1 1998 and SA1 International. I thought it was just an emulation bug for all Dreamcast virtual machines, but it must just be my one then.

You don't have to emulate SA1 anymore thanks to SA1 DCC restoring 1998's features and the DLC as well including the Retranslated mod but I still have the emulated one anyway as I sadly don't own my own Dreamcast. I don't mind the old chao system as it requires the VMU to work (I haven't found a way to emulate the DC VMU games) and I don't really care for the chao raising minigame anyway.

I still recommend emulating SA2 if nothing else because a Dreamcast Conversion mod for the PC version doesn't exist yet. I have screenshots of the DC game as well for differences.

Personally, I prefer the GC version of SA2 since that's what I played growing up (and also because I looked up how the DC Chao Garden system was like, and I personally like the GC version's better since the GBA functions aren't required unless you want Jewel chao or the Tails chao), but yeah. Best not to play SA2 outside of the GC version or an emulated Dreamcast version, because, DCC or not, SOMEONE decided it was a smart idea to lock the SA2B content behind a paid DLC wall on later ports and screw over anyone seeking to 100% the game.
Last edited by Chronos Notashi; Apr 4, 2018 @ 8:19pm
Dark Redshift Apr 5, 2018 @ 3:39pm 
Originally posted by ChocIce75:
Originally posted by Chronos Notashi:

Personally, I prefer the GC version of SA2 since that's what I played growing up (and also because I looked up how the DC Chao Garden system was like, and I personally like the GC version's better since the GBA functions aren't required unless you want Jewel chao or the Tails chao), but yeah. Best not to play SA2 outside of the GC version or an emulated Dreamcast version, because, DCC or not, SOMEONE decided it was a smart idea to lock the SA2B content behind a paid DLC wall on later ports and screw over anyone seeking to 100% the game.
...this is a thread about SADX, not SA2B.

True, but he is just replying to part of my last post about SA1 not needing emulation thanks to DCC, but not SA2 due to a DCC mod for it not existing yet, so his post still stands.
Chronos Notashi Apr 5, 2018 @ 8:14pm 
Originally posted by ChocIce75:
Originally posted by Chronos Notashi:

Personally, I prefer the GC version of SA2 since that's what I played growing up (and also because I looked up how the DC Chao Garden system was like, and I personally like the GC version's better since the GBA functions aren't required unless you want Jewel chao or the Tails chao), but yeah. Best not to play SA2 outside of the GC version or an emulated Dreamcast version, because, DCC or not, SOMEONE decided it was a smart idea to lock the SA2B content behind a paid DLC wall on later ports and screw over anyone seeking to 100% the game.
...this is a thread about SADX, not SA2B.
Like Dark Redshift said, my point still stands. Especially since BOTH games were on Dreamcast, then later ported to Gamecube and on with changes to graphics and such. Only real difference being that SADX for Steam has DCC, while SA2 for Steam doesn't (yet).

But honestly, as was pointed out, the only real reason you'd want to emulate the Dreamcast version of SA1, instead of using DCC with SADX, would be if you wanted the old version of the Chao system, instead of the version used in SA2B and SADX.
Last edited by Chronos Notashi; Apr 5, 2018 @ 8:18pm
Dark Redshift Apr 8, 2018 @ 7:58am 
Originally posted by Chronos Notashi:
Originally posted by ChocIce75:
...this is a thread about SADX, not SA2B.
Like Dark Redshift said, my point still stands. Especially since BOTH games were on Dreamcast, then later ported to Gamecube and on with changes to graphics and such. Only real difference being that SADX for Steam has DCC, while SA2 for Steam doesn't (yet).

But honestly, as was pointed out, the only real reason you'd want to emulate the Dreamcast version of SA1, instead of using DCC with SADX, would be if you wanted the old version of the Chao system, instead of the version used in SA2B and SADX.

I emulated the 1998 DC version because I wanted the eye candy and the Casinopolis Hooker sign, and I didn't know about DCC until recently, when I first used it for the Retranslated mod. I still use the emulated version too because I wanted 1998 on an actual Dreamcast but I was never able to find a Dreamcast, and I may not have the space in my Xbox room for it. (Due to my Xbox One, Switch and my brother's Gamecube taking up the rest of the space)
Min Nohara Apr 23, 2018 @ 8:28pm 
Looking at the game in retrospective, Sega couldn't do much about it to fix mostly the FPS issues, sometimes the game would boot up and run at constant 60FPS, sometimes it'll just obliterate your screen and eyes.

Saying this, any SA1 port is ♥♥♥♥,but nostalgic AF because we all grew with it, and that's why I keep it in a soft spot in my heart. and one of the first fully 3D iteration of our (RIP) loved blue blur, which was supposed to be Sonic Xtreme in the Saturn, but cancelled and re-released a laughably remaster version of Sonic 3D... Sega wth.

SA2 can eat ♥♥♥♥♥. Can't believe bugs in SA2DC made it into Steam!
Dark Redshift Apr 25, 2018 @ 10:09am 
Originally posted by Min Nohara:
Looking at the game in retrospective, Sega couldn't do much about it to fix mostly the FPS issues, sometimes the game would boot up and run at constant 60FPS, sometimes it'll just obliterate your screen and eyes.

Saying this, any SA1 port is ♥♥♥♥,but nostalgic AF because we all grew with it, and that's why I keep it in a soft spot in my heart. and one of the first fully 3D iteration of our (RIP) loved blue blur, which was supposed to be Sonic Xtreme in the Saturn, but cancelled and re-released a laughably remaster version of Sonic 3D... Sega wth.

SA2 can eat ♥♥♥♥♥. Can't believe bugs in SA2DC made it into Steam!

Are there bugs in SA2 DC? I've never seen them, except graphics glitches in Null DC when I was trying to get the game to work right in Widescreen (I did manage to do it at least). The PC version does have an annoying tram glitch in City Escape which is why I haven't reinstalled that version yet. The fact it still doesn't have a Dreamcast Conversion mod like SA1 does either certainly doesn't help.
Last edited by Dark Redshift; Apr 25, 2018 @ 10:10am
Chocice75 Apr 25, 2018 @ 10:36am 
Originally posted by Dark Redshift:
The PC version does have an annoying tram glitch in City Escape
It's less of a tram and more of every moving car in the level, used or unused.
Last edited by Chocice75; Apr 25, 2018 @ 10:36am
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Date Posted: Apr 2, 2018 @ 4:47am
Posts: 11