Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

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Wersho May 12, 2021 @ 7:12pm
[BUG] Broken Shadows - leaking from inside the object
[POSSIBILE SHADER BUG]

Details from inside barrel are creating shadows that are folding on itself.
Mod in use is bare minimum and barrel model doesn't have any light sources inside.

https://i.ibb.co/G31XgPF/Bez-tytu-u.jpg


Bug can be re-created with:

Mod: Quarantine Barrel Overhaul
https://steamcommunity.com/sharedfiles/filedetails/?id=2027506066&searchtext=barrel
Model tnp_barrel_003.mdl

Module: Enigma Island - Complete
https://neverwintervault.org/project/nwn1/module/enigma-island-complete
Part 1 - Said model is easy to access on starting map
Originally posted by shadowm8888:
It not a bug, you need to fix the model. Keep it split three barrels and link them together or create a dummy shadow set. Took a few minutes. Oh and a there a lot of un-welded vertices.
https://imgur.com/Cjyk8aa
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Showing 1-6 of 6 comments
Julius Borisov  [developer] May 14, 2021 @ 2:45am 
Is this happening on the latest development version?
Wersho May 14, 2021 @ 1:23pm 
Bug occurs on:
v83.8193.23 <- development
v82.8193.20.1 <- version of the screenshot
v82.8193.18 <- dev
v81.8193.16 <- oldstable
build8186 <- oldest available

PS: Builds 8193.9 and 8193.9 just auto crashes on start, for me.
Last edited by Wersho; May 14, 2021 @ 1:50pm
The author of this thread has indicated that this post answers the original topic.
shadowm8888 May 14, 2021 @ 5:58pm 
It not a bug, you need to fix the model. Keep it split three barrels and link them together or create a dummy shadow set. Took a few minutes. Oh and a there a lot of un-welded vertices.
https://imgur.com/Cjyk8aa
Last edited by shadowm8888; May 14, 2021 @ 6:40pm
Wersho May 14, 2021 @ 6:52pm 
At the beginning I tried "Clean Models:EE" [neverwintervault.org] ,but with no luck. Then I looked it up in blender (using "Neverblender 2.8" [neverwintervault.org] plugin), but I was unable to fix the problem, exept deleting those vertices.

Please tell, what tools you used?
Then I will try to recreate your fix.

Thenks for solving my isue.
shadowm8888 May 15, 2021 @ 7:36am 
Simplest way I guess for you would be grab tnp_barrel_002 your single side barrel import it into blender position it like three barrel placable and then duplicate it and place the other 2 barrels how you had you 3 barrel placable and export as tnp_barrel_003. It better if you join nwvault discord where a lot of custom content people hang out and even has a custom content channel. There many questions can be easily answered.
Last edited by shadowm8888; May 15, 2021 @ 7:58am
Zintoki Jul 18, 2021 @ 9:28am 
Originally posted by shadowm8888:
Simplest way I guess for you would be grab tnp_barrel_002 your single side barrel import it into blender position it like three barrel placable and then duplicate it and place the other 2 barrels how you had you 3 barrel placable and export as tnp_barrel_003. It better if you join nwvault discord where a lot of custom content people hang out and even has a custom content channel. There many questions can be easily answered.

For me it's NWN bug. Don't really know reason why not to merge these barrels into one mesh. Anyway thanks for solution.


Originally posted by shadowm8888:
Oh and a there a lot of un-welded vertices.
Old version of NeverBlender broke shading during export, so I unweld vertices where i wanted sharp edges. New version seems fixed.

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Date Posted: May 12, 2021 @ 7:12pm
Posts: 6