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https://neverwintervault.org/project/nwn1/other/patch/community-patch-172
Cep 2(Proleric)
https://neverwintervault.org/cep
Cep 3(Winternite)
https://neverwintervault.org/project/nwnee/hakpak/combined/cep-3-community-expansion-pack.
Contact these people either on vault forums or discords.
Any information regarding AI improvement scripts?
Again just want to repeat it's great to have you
Thank you again for the warm welcome! God Bless
Plus with the "Wandering Monsters" option enabled, the monsters might wander into NPCs and kill them (such as the Helmite priest and the two guards near the militia HQ in the Peninsula district), for that reason I would recommend checking out the vault and using the exe from there to install which bits you want (for example I turn off wandering monsters, make sure they got the basic monster AI installed, give the monsters potions, allow the monsters to use stealth).
https://neverwintervault.org/project/nwn1/hakpak/original-hakpak/henchman-inventory-battle-ai-mod.
Its a great mod and I recommend it, but yea just be aware that it could break things.
That mod looks pretty cool, I will keep an eye on its Vault webpage. Thanks for sharing!
The webpage v
https://neverwintervault.org/project/nwnee/script/philos-enhancing-player-system-peps
FYI the AI mod is still being developed and most recent versions are constantly updated and shared on discord. You can also provide new ideas and features as well as bugs in the discord room