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Informar de un error de traducción
You can memorize a spell more often than once per rest, but your spell slots are limited, and need to be refilled by resting.
As a wizard you don't have to rely on the henchman fighter alone. You also have your familiar (direwolf and panther are decent tanks, faerie is a good rogue that can disarm traps and pick locks). And you can make use of Summon Creature spells. If you do, you'd have a party of four: your character, the henchman, your familiar and the summoned animal.
You could also consider lowering the game's difficulty, as long as you're still learning. There's no shame in it, as this is not so much a game about player skills - instead, knowledge of the D&D 3.0 rules is essential for mastering it.
The wand thing does sound like a badly designed item though, if you read it correctly. My guess is, it also said something like e.g. "5 charges per use" and "charges: 10", in which case something like "(5 uses per day)" was superfluos and misleading. Those are two different systems that magical items can use, one that makes it depletable and one that makes it rechargeable. They are not compatible with each other, so they shouldn't have been applied to the same item.
So keep an eye out for anything listing "charges" in the description of magical items, and also pay attention to how much charges the item uses (10 charges doesn't aitomatically mean 10 uses, if more than 1 charge are spent per use). Anything with charges will most probably vanish once the charges are depleted.
Last but not least, the main campaign is not the most well designed campaign and not the most interesting story. It certainly can't hold a candle to BG3. If you are not having fun with it, you might still enjoy other campaigns included in the game or player-made content (the main attraction of NWN for many). But if you find you don't like the game in general, don't fall victim to the sunk cost fallacy and waste your time with it, just because you paid for it and can't ask for a refund. Not every game is for everyone, and there's no sense in playing something you don't enjoy.
Add flare to your spell slots three times and you can use flare three times. Add it once, and you can only use it once.