Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

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smanj440 Jun 14, 2022 @ 7:55pm
main story kind of dull
I've never completed the official campaign after all these years, but it's a little dry. I was wondering what is recommended for an interesting, simple campaign. I'd really like to complete the OC, but as of yet I have not. I am in the area after saving the city of Neverwinter from the Wailing Death, I believe there are several quests - one that sticks out is finding the werewolf boys? Thanks for suggestions
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Showing 1-15 of 23 comments
oldrocker99 Jun 14, 2022 @ 8:28pm 
Shadows of Undrentide is better, and Hordes of the Underdark is even better.
DrLoboto Jun 15, 2022 @ 2:27am 
Take your pick among the most popular custom module series. IMO every single one of them is better. Definitely those you can access in game via the Community tab (e.g. Aielund saga).
I downloaded Eye of the Beholder from the community tab and I haven't been disappointed by it yet. It's light on story (just generic fantasy tropes really) but if you want a campaign that offers challenge and atmosphere it really doesn't disappoint. I've also played something called Swordflight in the past and while I think its story and dialogue are a little overrated, I do think it offers a lot of roleplay potential and especially helpful is that it tells you any time a certain dialogue choice will alter your alignment and how. It also gives bonuses to neutrality specifically in some instances rather than just good or evil which makes it possible to properly roleplay a neutral character without flip flopping between good and evil and law and chaos like someone with dissociative disorder.
Herodotus Jun 15, 2022 @ 7:17am 
While I did enjoy the main campaign, I will say that it pales in comparison to modules like Darkness Over Daggerford, Tyrants of the Moonsea or even the rather more short Pirates of the Swordcoast. I haven't played Aielund Saga, or Hordes of the Underdark and Shadows of the Undrentide, but I imagine they will be great as well. But yes, the main campaign is far more boring, uninspired and meh than the expansions and modules.
Lady MacBeth Jun 15, 2022 @ 7:35am 
Its not a huge surprise they had an epic story built and had to scrap it all due to the lawsuits at the time. You can google it and find out about the suits if you want, you can also find copies of the story online as well. So what we got in the NWN campaign was just what they were able to throw together last minute basically.
Herodotus Jun 15, 2022 @ 7:38am 
Originally posted by Ming:
Its not a huge surprise they had an epic story built and had to scrap it all due to the lawsuits at the time. You can google it and find out about the suits if you want, you can also find copies of the story online as well. So what we got in the NWN campaign was just what they were able to throw together last minute basically.
Wow, I had no idea about that. I had assumed that the company just put little effort into the storyline, assuming that players would create their own or such. I'll be giving this a google for sure, sounds interesting.
smanj440 Jun 15, 2022 @ 3:35pm 
Does it matter if I play Hordes of the Underdark or Shadows of Unrentide first? Like which one first

Can I take my current character and use them in the modules?

Does the OC campaign relate to these modules, like would I be missing out on info by not finishing it?

Thanks!
Tesseract Jun 15, 2022 @ 3:51pm 
Shadows of Undrentide takes place before Hordes of the Underdark. You are assumed to be the same character in both, and that is assumed to be a different character than the hero of Neverwinter from the original campaign. (SoU and the OC take place at the same time in different places.)

SoU is designed to be started with a brand new level 1 character. HotU is designed to start at around level 15, and will level you up if you are too much lower. There is a level gap between the end of SoU and the start of HotU, which you can fill with other adventures if you like. You can choose to ignore the expectations and use any character you want in each module.

There are a few references to the OC in HotU, and some characters show up in both. It's nothing that will make the plot incomprehensible or anything, but you will have more of an idea of what their deal is if you have played the OC.
smanj440 Jun 15, 2022 @ 3:54pm 
Cool - thanks!
Joyeuse Jun 29, 2022 @ 12:09am 
Originally posted by Ming:
Its not a huge surprise they had an epic story built and had to scrap it all due to the lawsuits at the time. You can google it and find out about the suits if you want, you can also find copies of the story online as well. So what we got in the NWN campaign was just what they were able to throw together last minute basically.
Could you please elaborate? I'm having trouble finding information about this.

Edit:
Oh, scratch that. Right after submitting my post, I find this:
https://neverwintervault.org/forums/neverwinter-nights-1/nwn1-files-wanted/done-nwn-design-document
Last edited by Joyeuse; Jun 29, 2022 @ 12:23am
valkyre1995 Jun 29, 2022 @ 12:13pm 
What I remember from the OC campaign is that it had cliche quests, like kill this bad guy or go explore an abandoned crypt because there is treasure there and it is hunted. HotU stuck to me more because you were spending some time in the Underdark and you could have 2 henchmen instead of one. The story in either of the campaigns wasn't memorable to be since I have forgotten it already after a year since I had played it.

I am enjoying much more the modules, like the mentioned ADWR (my all-time favorite), Demonheart and the Bastard of Kosigan. The Aielund Saga and The Gladiatrix were mediocre to me, but Prophet and Baldecaran's other works were solid. Too bad no one plays or comments the far lesser known and shorter modules, since there are a hundred of them. Even though most of them are bad, some online comments would be welcomed.

I have tried a german one called Als der Winter kam . It isn't long, it has some quests and some story, but they fell short since the author didn't have any more ideas how to make them interesting, you are just running around and killing some bad guys, fight the undead and that is the place where I got stuck since I had no idea anymore whom to talk to.
Originally posted by smanj440:
main story kind of dull
Do you understand what this story has been made more than 20 years ago? From today's perspective yeah, of course it dull, but all em was at that era. "Find Water Chip to save village", "Find 5 stones to break out from prison", "You must find 4 elements heal everybody", it was a long time before all kind of ME 1-3, DAO, Fallout NW, Vampire Masquerade - Bloodlines and dozens other pretty good storytelling games released.

Do you not like original campaign? You have two great expansion packs which I still have good memories about em but I finished em a dozen years ago. Wanna something another? A lot of official and not modules. And if something you do not like - you always can create your own module with story what you think is must be in today's NWN.
Shiroi Ren Jun 29, 2022 @ 6:03pm 
Well, at least it is more interactive than Eye of the Beholder. Overall, OC was mostly engine demonstration to show different possibilities with Tool. In this regard it is pretty decent.

Originally posted by ⚜︎Dmitry Light:
it was a long time before all kind of ME 1-3, DAO, Fallout NW, Vampire Masquerade - Bloodlines and dozens other pretty good storytelling games released.
I can't say that ME1-3 main story line was good. It was mediocre at best.
JC Jun 29, 2022 @ 9:44pm 
You really should grab Neverwinter nights 2 if you want a great story. To me it's one of the most underated RPG's of all time. Everyone gushes over BG 1-2, and they move on to say mass effect and dragon age but seam to pass over NVN2 like it didn't exist.

I'm with the other folks, i tired to play NVN's main story many times and i'd never get far, i think the expansions are better but i just always played around in the tools. I put it right up there with the most boring RPG's, it's just not good even for it's time it was bad. The Toolset is what made this game epic. If this game didn't have a toolset i doubt it would of ever gotten a remaster.
Originally posted by Shiroi Ren:
I can't say that ME1-3 main story line was good. It was mediocre at best.
Say it somethere on ME Fan's forume =) If "Save the galaxy" pretty common type of story like usual B-Movie style, it uses a powerfull tools like close relationship with companions which have his/her own motivations to be with you and achieve their goals, cinematic cutscenes, primary; secondary; thirdly storylines choises which you can see resoult what you do for minor character from ME1 in ME3 and lore of game it self very powerful and rich.

Biowares never was good in main idea of story, but complexety of tools which they use make it really good narrative.
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Date Posted: Jun 14, 2022 @ 7:55pm
Posts: 23