Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As a Wizard if you want to cheese any boss just cast Invisibility on yourself and summon the highest summon you have, buff it with all the buffs you can give and let it wail on the boss. If it dies just run away, rest and repeat.
NWN's "caster" prestige classes are... not great choices for casters, sadly.
Some pointers:
Save before you enter: Skip the side rooms:
Buff, Buff, Buff - you and companion -- Haste, Bull's Strength, Clarity, Endurance, Etc.
Kill Guardians Quickly - Fireball is your friend (staff, scroll or spell)
You only have to HARM Dester: Bring Spells if Needed or Wands -
Some things that work - Summons, Magic Missle, Bigby's Hand
Run, RUN, RUN away from him as he chases.
Use invivibility potions if needed. Keep speed buff up.
Stoneskin can give you a bit of a breather too.
Be prepared for your companion to die, so plan ahead:
If things get real nasty: Don't forget Stone of Recall.
I'm usually a caster or rogue and usually bring Dalean but have brought Tomi.
Sorc, Wiz, Cleric, Druid with or without Fighter levels
Should be doable on any build (assuming high enough level) on Easy as long as you bring enough prep (buffs, wands, scrolls etc.).
The balance is much better after this, with a few difficult fights here and there.
Interesting interpretation. I can see where you came to this conclusion. Myself, I just thought it was pure Ego. Much like with the hollywood version of a serial killer.
Clear the rooms to the left and right of the main room corridor. I don't like people behind me.
Go to the far bottom right if you are lucky and the monsters in the main room are away from you then you can rest if you tuck right into the corner. It may take some time.
Tell your companions to stand their ground.
Do to the main room door and drink an invisibility potion.
Go to the room in the top left, there are some very useful potions there.
Go back to the main room corridor and start sniping the undead with a bow or crossbow.
Run into the far corner when they come for you, go behind your companions and use whatever scrolls you have to help them or use healers kits.
Once the undead are gone take an invisibility potion and head to the main room and check that the room only contains Desther and the ritual creatures, possibly also a Ghoul or Zombie lord.
Back to the corridor and start sniping the Ritual creatures.
Once Desther chases you, run behind your companions, tell them to guard you and hit Dether's companions with fireballs, ice storms or whatever you have.
Take an invisibility potion, Run past Desther and into the main room. Close the main room door and run to the potions room. Leave your companions to die.
You should be able to rest here and recharge all you spells.
Resummon your familiar and creature. Buff them.
Go after Desther. Once he is alone all it takes is a few hits from magic missile or a fireball or two and he will give up.
+4 AC from your class
+4 AC from Shield
+3 more stacking AC from Mage Armor
+2 from Cat's Grace
+4 AC from Haste (very short duration for you though)
Even with no equipment of any sort and 10 base dex you can put out a respectable AC 27. If you managed to snag that 10/- bludgeoning belt then you can ignore your own AC entirely as you are all but immune to his attack damage. Wizards are the most powerful class in the game. Even if you nerf yourself by trying to be a caster-based palemaster you can always find a way out through clever use of magic.