Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I can find nothing in the manual, nor the game, that indicates rate of fire for bows. If someone can point me to this info would be appreciated. Better still can anyone clarify with certainty that they fire faster and whether this equates to more damage overall per round or turn?
I've used crossbows (with rapid reload & haste) and longbows (with rapid shot & haste) and longbows clearly fire faster. I've never used shortbows so I'm in the dark about this, I'd use them for my next character for variety's sake but not if longbows are better.
The apparently quicker RoF is due to the animation, but you don't have more attacks per round with a shortbow.
Ok thanks, so as I suspected then, I'll stick to longbows.
That's a decent perk for rogues, wish sorcerers or wizards had it, you could do some sort of half-elf rogue / arcane archer thing with that. I'm going for elf for this character so will have longbows off the bat.
There's a three class limit so I'm assuming you were counting wiz/bard/sorc as the three possible arcane choices to get arcane archer? Could be an interesting build.
A two prestige class would certainly be interesting, is that even allowed? Never tried to do one myself. Could be an interesting play style, moving in for sneak attacks then moving out to a ranged position. Not sure how effective it would be but might be worth a try someday.
Double prestige class is doable. RDD Blackguard is a common one, as is Dwarven Defender + Weapon Master and Shadowdancer + Assassin. In FR lore, Szass Tam is a Red Wizard/Archmage.
Most prestige classes are either underpowered or one-dimensional and gimmicky compared to their vanilla counterparts anyway. It's not like a Harper Scout/Purple Dragon Knight will break the game for example.
I am really looking forward to seeing what people do with Assassin (and PM, RDD, new classes etc.)
Have fun :)
Sounds like a good tactic, although enemies with paralysis immunity must be an issue. That's the problem with crowd control, fine until it stops working. As a ranged fighter my "crowd control" tends to be just using henchman and summons to pin down enemies and keep them off my back. Can't speak for most of them but you're probably right about the prestiges, though Arcane Archer is very powerful.
I'd try an AA / WIZ/ PM combo if that were possible, might be really effective considering the summon tactic I described above. No Assassin for me though, too evil.
Have fun :)