Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

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ASIA Feb 27, 2022 @ 6:20pm
Tips for Beginner
Are there any tips for a beginner like me?
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Elder Borjoyzee Feb 27, 2022 @ 7:23pm 
Play the main campaign titled "Wailing Death", the first part has a tutorial.

Starting Builds/Characters
For incredible simplicity, choosing to create a human fighter is the accessible type of character. For stat points allocate a majority of them to strength, 18 strength is the highest you can choose for a human at the start. 12 or 14 dexterity, some feats require at least 13 dexterity to be invested, if you want to use very heavy armor, do not raise past 13, and if you want to use medium armor then 14 is the sweet spot, I would recommend heavy armor. Constitution measures your health, I would recommend 12 or 14 depending on what stats you have left, Charisma and intelligence can remain 8 (note everyone will treat you poorly in dialogues with these stats). What skill points you do get should go towards the Tumble, Spellcraft, or Discipline (there is an item you can find which makes discipline irrelevant in the main campaign). 8 or 10 wisdom is fine. For starting feats I would recommend Luck of Heroes and Strong Soul for bonuses to saving throws, you can only select these during character creation. Sword and board style is recommended *weapon + shield*, choose a weapon focus early and then at level 4 and above you can choose to specialize with that weapon you focused on which results when put together in +1 chance to hit and +2 damage. Power attack is very useful, along with cleave for feats.


If you really want to try a spellcaster first, then I would recommend a cleric over a sorceror/wizard. Your main stat is wisdom in regards to spell casting and should be very high. You can wear heavy armor and cast magic with no problems. Dumping charisma is fine, but you would probably want 10 int for a bit more skill points for tumble/spellcraft purposes.

When you're out of the tutorial and before you leave the temple, recruit the halfling named Tomi at the exit, he is a rogue and will be extremely useful for you as he can disarm traps/pick locks.

If you don't want Tomi, Sharwyn who is located at the Trade of Blades is a bard who can pick some locks but not nearly as much as Tomi, but she can provide nice buffs and perform some light healing which complements a fighter well.

Stat Explanations

Strength determines your chance to hit and your damage with melee weapons, making it a very important stat. Don't feel bad for dumping all stat points you get on level up to strength. Every 2 points in a stat increases the benefits it provides. For example at 18 strength your bonus' to chance to hit and damage are increased by +4 as indicated by the modifier, at 20 strength this bonus is increased to +5.

If you want more durability then raise your constitution score.

Some mechanics explanation

AC or armorclass is a very important thing to keep track of. You want this number to be as high as possible. The higher this is the harder it is to be hit. You maintain this through equipment in combination with dexterity, every five ranks of tumble grants 1 ac. Every two points of dex results in +1 ac and +1 reflex save, but is limited by your armor choice, heavy armor for example only allows +1 ac from dex for instance.

Saving Throws determine your success rate in reducing the effects of magic in the world. There are three different types, fortitude, will, and reflex. Fortitude is governed by the constitution stat, will is governed by the wisdom stat, and reflex is governed by the dexterity stat.

Spell resistance does not stack. Equip the highest value spell resistance item you can find.

Hope this was helpful in some fashion. Good luck and have fun. :brotherfist:
Last edited by Elder Borjoyzee; Feb 27, 2022 @ 7:24pm
ASIA Feb 28, 2022 @ 6:57am 
Thanks a lot mate :cta_emo10:
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Date Posted: Feb 27, 2022 @ 6:20pm
Posts: 2