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Just trigger the spell or scroll or potion before, not by right-clicking, THEN open the inventory and look at the object with the right-click. It works like this for me. The spell/potion/scroll has a duration, you can look at a few objects before the effect disappears.
I would be fine with an "x items per spell" restriction or something, but it shouldn't be a real-time challenge of "see how many items you can quickly click on before time runs out".
you identify items with your lore skill, if you have a decent lore skill and can't identify the item, its worth enough money to justify paying the 100 to get it identified in a shop.
https://nwn.fandom.com/wiki/Lore#Notes