Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Long. SoU needs a 1st lv character. HotU assumes that you character came from SoU. If under lv 12 you can level to 15.
Personally, when I started playing NWN, I played very little of the OC, got bored, tried some small community created modules, which were more fun, played through HotU, which was nice enough, and then continued to play community created modules for years, before finally tackling the OC, and then some time later, SoU. I was hoping the OC would at some point be worth it, but compared to the community modules I played, in the end it felt like a waste of time to me. SoU was like an alright adventure, and it wasn't as long - contrary to the OC, I did not regret playing through it, but still, the best you can do with NWN is play community modules. Many of them are much more interesting and fun. You get the same mechanics but with better stories. I know some people only ever want to play "official" stuff, even if it's just a tedious slog, but trust me, if you're one of those people, better move on to another game. Time is too precious for torturing yourself with something you actually find boring, just because someone got paid for creating it. ;)
after you get thru chapter 1 though you get better items and get momentum and the rest of the OC progresses much faster typically.
honestly Chapter 1 is fixed alot by starting at level 5 or 6 instead of level 3. and this is purely because of the randomized loot tables and you being bored to tears.
its alot less boring when you get rewarded with loot for your adventures instead of absolutely nothing because there is nothing in the table until level 6.
It's been a while since posting this, (wow, nearly a year even) and again the game has crept back into mind. I do feel a need to play the "game" as it was created. But then I remember this thread. I might hold-off again. Or try Red's idea of starting at level 5.
But even as i type i remember. This last time i played i got further into the OC than i had before, (second chapter, waltzing around some Caves north of Port Luskan), completed that part, then came back to town, realising i'm in the same gameplay loop of completing "North,South,West" etc, with it feeling mindless.
I dunno, maybe i'll try again this Christmas.
NWN "as it was created" is the ambitious project to give players the tools to create their own stories and adventures, single player, co-op, multiplayer online etc. The OC is just an example of what you can do with the toolset, and like I said, in the following 20 years module creators have surpassed the quality of this example many, many times. You can slog through the official campaign in order to say you've officially played NWN and know what it's like, but IMO that statement won't ever be convincing unless you've also tried the modding side of it, that what NWN is truly about and the reason why it's still popular and played today.
Doctor...you sure as sh*t just laid the "Lobotomy" on me.
https://www.youtube.com/watch?v=oVW4fDOgah4&t=9s
Lol, that wasn't my intention. I just want you to try and give up the notion that the OC is worth your time more than all the excellent fan-made modules out there that you might actually enjoy instead of just slogging through. ;)