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It can be okayish if you roll fighter/bard/rdd and you can start as human with 16/16/14/10/10/8 or elf 18/16/12/8/10/8
8str/2con/2int/2cha from rdd is massive boost.
alternatively you can try 16/16/12/10/14/8 elf and try to be dual wielding weaponmaster.
try this
two weapon defense as ambidex and improved unarmed as itwf
yeah youll need to use katana alone or with shield till 12 or push wm further down
twd=ambidex(since it doesnt exist in nwn2)
improved unarmed=improved twf(since it requires more dex in nwn2)
op you can also ignore rogue completely and just dump 10 champions of torm at 20 for epic perks and saving throws
http://nwn2db.com/build/?286859
so you can get devastating criticals with this one and yeah this one will work better.
i wish we had prc, that one had samurai base class and greater and perfect twf feats
i guess somebody could also mod in naginata and nodachi
Also theres mod on workshop which can change animations to few presets.
Also attacks of opportunity are made only with main hand.
Basically dont dual wield unless you can sneak attack.
http://steamcommunity.com/groups/NWN-Players/discussions/1/494632506575102278/
the thing is , i really love the halfling now and am trying to work the halfling and the katana without dual wield into this build. the one thing i don't understand in this build is why i have lore skill points though? in the end as far as i know it looks like i will end up with a similar build without epic damage reduction but with better saving throws?