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That doesn't mean the 3.0 Ranger is unplayable, I just think the 3.5 version is better, that's all. I also understand people who want NWN to keep using the 3.0 ruleset, which is why I suggested a compatibility mode option so that it would be easy for players to keep playing with whatever ruleset they prefer.
Moreover, the devs don't have to include ALL the 3.5 edition changes if they don't want to, especially if the task would prove too difficult. They could do a partial implementation of the most important 3.5 changes and create a sort of 3.25 edition. That's another option they have.
The thing about custom spells and classes is that their implementation will likely be module-dependent, like subraces. So if you're a player who really likes playing Goblin characters for example, your options are to play modules where the subrace is implemented, attempt to modify the module (and potentially break it), use a mod or play something else. For that player, having a consistent experience with the game may prove difficult. But I do agree that custom spells and classes is an improvement overall and bugfixing should obviously be a priority before making the sort of changes I suggested.
And if you start doing one class, you have to do all of them.
So it's better to do none of them and just improve the base tools for modders to do them more easily.