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Personally I prefer NWN1 because it's a very good (and rare) hybrid of cRPG and ARPG genres, plus the countless mods can extend the gametime of a playthrough by months.
NWN2 is a solid cRPG game, but not the best in its genre (PST,IWD and POE are the kings for me).
If you just compare both the advantages are clear. nwn2 deliveres:
+ good story for OC, amazing story for MotB. And lets be honest nwn OC is pile of trash, made with a sole purpose to demonstrate game engine's capabilities for module creators. SoU and HotU are actually decent, but still not that good.
+ full party, like it should be. Now we can discuss whatever these npcs are deep or shallow but they are there. And game is designed for playing in full party.
+ 3.5 edition over 3.0. And yeah difference is pretty huge. It's far more balanced, more complex, better delivered and with a good chunk of actually interesting PrC's. I hope you enjoy pale masters with halved spell progression because that's your sole prestige class option for dedicated spellcaster in nwn (unless they'll add something new in EE).
+ overall gameplay improvements (and i really hope EE will fix these in nwn): movable interface elements, ability to rotate camera without holding midle mouse button, ability to keep these damn battle stances active all the time, quick spellbook access , more quicklot panels etc.
Also NWN2 kinda has enhanced edition already. It's called Storm of Zehir. Mechanic wise they really fixed a lot of things that OC did wrong.
NWN1's toolset is certainly easier to use, and NWN2's toolset is harder to get a handle on - if that's what you mean by better module creation. That said, NWN2's toolset is drastically more powerful, once you understand its ins and outs, than NWN1's toolset.
As someone that likes both games, both games had their ups and downs. Both games had iffy starts with their OCs, but both games followed up those OCs with outstanding offerings like SoU, HotU, MotB and SoZ. They're both well worth playing, as are their expansions, and both toolsets have their place. The full package of both games has given me lots of fun, and lots of tinkering time with both toolsets has given me an appreciation for what they both offer.
As for 3.5, 3.5 is my bread and butter . . . any day of the week, I'll go back to it again and again over 4th or 5th, but there's absolutely nothing wrong with 3.0 - it's entirely functional and I have a blast with it, I'd still take 3.0 over 4th or 5th.
I really don't think it's a competition. There are some personal taste elements at play that separate the preferences one might have toward one or the other, but nothing more than that. NWN2's core technicall issues were fixed long, long ago, and the limitations of NWN1 with companions, and such, really aren't that big of a deal. Both games have their place and I highly encourage people to give NWN and NWN2's full packages a try.
https://www.youtube.com/watch?v=nxXEPk3dzFg
-Terrible animations
-Terrible models
-♥♥♥♥♥♥♥ of bugs
-Terrible camera / UI
-mediocre storylines with terrible endings (also MoTB was a "alright" stand-alone but an horrible sequel while SoZ was....just there...?)
wasn't NWN2 a black spot on obsidian rep untill NV and PoE?
Kinda, yeah. But then, you can't cure people of not having taste.
I do agree about bugs though, but they've patched it a lot since these first days. Complete edition from GOG is perfectly playable from start to finish and there's community patch on top of that for non game breaking bugs.
For UI i'd recommend this thing https://neverwintervault.org/project/nwn2/other/gui/divine-gui-remake . Its beatiful. And in comparison there's nothing in NWN to make UI look better. Camera is pretty bad in both games, at least in NWN2 you can rotate it with rmb and that's already a huge improvement in my book.
Most people i talked with agreed that both OC and MoTB did far better job telling the story and covering RP elements than any of BW original story modules. I agree about SoZ, but SoZ is actually close to a toolset demo than a real game. Its still pretty good if you play it like IWD esque game.
http://www.metacritic.com/game/pc/neverwinter-nights-2/critic-reviews if it was, i don't exactly see it. I enjoyed playing it a lot even in that buggy mess state it was on release. And its much better now.
For black spot on Obsidian rep there's always Dungeon Siege 3 and Alpha Protocol though :)