Generation Zero®

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FNIX sabotage turret bug
On a sabotage the Fnix outpost the turrets continue firing, even after they've been destroyed. Has anyone else experienced this?
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Showing 1-13 of 13 comments
NimrodClover Jul 16, 2024 @ 4:25pm 
It just happened to me!

YES - I was given the task to investigate a newly formed FNIX outpost and every turret I destroyed continued to fire from thin air. Made the whole infiltration into the base a great deal more difficult. I used around a dozen emergency flares to distract them. Still it is an OBVIOUS BUG and should be addressed.
I will add that this FNIX base appeared in a location I have never seen one spawn in. It was located on the wooded rise just west of the fields west of the town of Bo. It is very close to the wooden totem pole head easter-egg camp. It helped that there is a very close bunker safe house. The turrets could fire on me the moment I stepped out of the bunker entry arc which makes me think that this base is malfunctioning in some way.
Wish I could get back the 4 adrenaline shots I had to use.
I was still being shot at when I was downed after running west of the Vastra Marks farm, which I know is too far for a valid turret lock, let alone a hit.
Last edited by NimrodClover; Jul 16, 2024 @ 4:45pm
antocularis Jul 16, 2024 @ 6:20pm 
Yes.
O_Goncho Jul 16, 2024 @ 6:31pm 
i did this morning ya
NativeOne Jul 16, 2024 @ 7:58pm 
good heads up ..

i was gonna do that quest but only after knocking off a few Rivals ..

now i know i have time to wade through some Rivals ..

no rush ..
:cozybethesda:
Riftwind Jul 17, 2024 @ 4:39am 
+1 same here - also of note the Vulture keeps getting stuck there for me too - flys around in circles with its shields up and bugs out badly.
PerkeleMaximus Jul 17, 2024 @ 5:42am 
yeah turret bug was quite pain in the ass :D
Frambuesilla Jul 17, 2024 @ 8:25am 
Same here, turrets continue firing me after I've destroyed them , so annoying.
Zhehan Jul 17, 2024 @ 8:36am 
+1 - happens single player and co-op for both players. Tried it 3 times.
Floid Jul 17, 2024 @ 10:19pm 
Yep, just encountered this, super duper annoying...

Devs man, your breaking our hearts here. It's great that you continue to support the game, and add content and all (we appreciate that) - but common guys - you've decreased frame timing stability a lot since this time last year ! and you've introduced a lot of new bugs !

Please my dudes, please for the love of god, please don't take a game that ran well and had excellent frame timing, with practically zero bugs - and lose all that.
Last edited by Floid; Jul 17, 2024 @ 10:29pm
PeterParon Jul 18, 2024 @ 1:21am 
yep same for me killed the turrets and i still got shot. quite a pain :D
sugar bear Jul 19, 2024 @ 7:55pm 
I am having the same issue with destroyed turret continuing to fire. Please help!
NativeOne Jul 19, 2024 @ 8:05pm 
if i'm not mistaken this is a long standing bug from when fnix was first instituted ..

i watched as the turrets just evaporated a firebird ..

med packs and sprinting for cover is the only option ..
take out the innards complete quest and med pack and sprint your way out ..

~if your unable to fast travel
antocularis Jul 19, 2024 @ 8:30pm 
Originally posted by Riftwind:
+1 same here - also of note the Vulture keeps getting stuck there for me too - flys around in circles with its shields up and bugs out badly.

Had this happen today near the crater by Stora Drybo. Fast traveled away came back Vulture was un-bugged and then I rekt it.
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Date Posted: Jul 16, 2024 @ 2:57pm
Posts: 13