Generation Zero®

Generation Zero®

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Schematics are Catch-22 Puzzles
I don't understand schematics at all. Looking at the DLC tab of schematics, there are three DLC items that may be crafted, which require (of course) DLC Crafting points to buy DLC Crafting schematics...which can be acquired only by crafting DLC items! WTF? Most of the schematic trees are like that. The system is NOT intuitive...and I still can't find the mudderfunking tutorials.
Last edited by Jurassic Fart 1; Mar 30, 2023 @ 12:03pm
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Showing 1-15 of 15 comments
🤪CrazyWolf🐺 Mar 30, 2023 @ 6:30pm 
I copied from the guide: 12 Facts Often Forgotten (As of March 2023)

SCHEMATIC POINTS AND CRAFTING
Schematic Points are needed to unlock the recipe to craft items but they must be crafted in the Apparel Station or Consumables Station using the required ingredients.

Apparel Schematic Points: Acquire 1 point by destroying a rival (leveled bots).
Experimental Schematic Points: Acquire 1 point by destroying a Fnix base (Base Assault) or defeating attacks on your base (Base Defense).
Equipment Schematics Points. Acquire 1 point by crafting an item or finding them in the world.
Ammo Schematic Points. Acquire 1 point by crafting an item or finding them in the world.
DLC Schematics Points. Earn 1 point by crafting an item.
Last edited by 🤪CrazyWolf🐺; Mar 30, 2023 @ 6:37pm
Jurassic Fart 1 Mar 30, 2023 @ 6:35pm 
The Bikes DLC has ONE BICYCLE. WOW. Stunning. And the Rivals and Experimental weapons give NO schematics whatsoever. I still can't get around the fact that in order to GET a crafting skill for schematics, you first have to EARN them by crafting...without freaking blueprints that—do you not SEE what my problem RE: understanding all this is? It's circular logic! It makes no gawdamned sense!
Jurassic Fart 1 Mar 30, 2023 @ 6:40pm 
Originally posted by 🦷 CrazyWolf 💊:
Guide: 12 Facts Often Forgotten (As of March 2023)
https://steamcommunity.com/sharedfiles/filedetails/?id=2943062530

SCHEMATIC POINTS AND CRAFTING
Schematic Points are needed to unlock the recipe to craft items but they must be crafted in the Apparel Station or Consumables Station using the required ingredients.

Apparel Schematic Points: Acquire 1 point by destroying a rival (leveled bots).
Experimental Schematic Points: Acquire 1 point by destroying a Fnix base (Base Assault) or defeating attacks on your base (Base Defense).
Equipment Schematics Points. Acquire 1 point by crafting an item or finding them in the world.
Ammo Schematic Points. Acquire 1 point by crafting an item or finding them in the world.
DLC Schematics Points. Earn 1 point by crafting an item.
I'm going to have to check all this out tomorrow. I'm about wrung out today. I still haven't managed to get killed by robots yet, although I did have to use adrenaline once.

I'm just curious how the designers got their inspiration for this game; I've seen elements of gameplay that suggest both Dead Island and Saints Row 3-4 were borrowed from. It's an interesting game, even if a bit frustrating trying to figure it out. FINALLY found the Tutorials under LOG. The tutorials are SAD, terribly lacking information of any utility.
🤪CrazyWolf🐺 Mar 30, 2023 @ 6:45pm 
Originally posted by Jurassic Fart 1:
The Bikes DLC has ONE BICYCLE. WOW. Stunning. And the Rivals and Experimental weapons give NO schematics whatsoever. I still can't get around the fact that in order to GET a crafting skill for schematics, you first have to EARN them by crafting...without freaking blueprints that—do you not SEE what my problem RE: understanding all this is? It's circular logic! It makes no gawdamned sense!

If you bought the DLC you will have 4. If you did not, you can only have 1, the moped.
Jurassic Fart 1 Mar 30, 2023 @ 6:48pm 
Originally posted by 🦷 CrazyWolf 💊:
Originally posted by Jurassic Fart 1:
The Bikes DLC has ONE BICYCLE. WOW. Stunning. And the Rivals and Experimental weapons give NO schematics whatsoever. I still can't get around the fact that in order to GET a crafting skill for schematics, you first have to EARN them by crafting...without freaking blueprints that—do you not SEE what my problem RE: understanding all this is? It's circular logic! It makes no gawdamned sense!

If you bought the DLC you will have 4. If you did not, you can only have 1, the moped.
I do NOT have four, and I certainly do not have any damned MOPED. One bicycle, ONE. That's IT.
Jurassic Fart 1 Mar 30, 2023 @ 6:51pm 
Originally posted by slofish_00:
The girl teaches you how to make the simple health pack and the field radio.
That's the start of the equipment tree.
I don't specifically remember but you must be able to craft .32 HP because you're
right it would be impossible to proceed.
That's the ammo tree.
I told you that you get the HE Grenade recipe in the US Weapons Pack 2.
CrazyWolf explained the apparel and experimental trees.
I have only four schematics, and only one of those is useful, ammo for the base pistol. It's pretty gawdamned STUPID to require you to buy a DLC when gameplay suggests otherwise while confusing the CRAP out of you. You can't GET a schematic unless you craft crap that you DON'T POSSESS SCHEMATICS FOR. Am I the only one to see the logical FLAW in this?
🤪CrazyWolf🐺 Mar 30, 2023 @ 7:05pm 
Originally posted by Jurassic Fart 1:
Originally posted by 🦷 CrazyWolf 💊:

If you bought the DLC you will have 4. If you did not, you can only have 1, the moped.
I do NOT have four, and I certainly do not have any damned MOPED. One bicycle, ONE. That's IT.

Is your DLC activated or not? If it is, you have a bug somewhere. Try starting a fresh new game to see, and check the integrity of your files.

Oh the free moped blue can be found in Asotungan Outpost, coordinate -250, 2044
Last edited by 🤪CrazyWolf🐺; Mar 30, 2023 @ 7:16pm
Jurassic Fart 1 Mar 30, 2023 @ 7:42pm 
Originally posted by slofish_00:
Have you made any ammo or health packs? See what happens.
YOU GET POINTS so you can buy more recipes.
I've made plenty of first aid kits and ammo for the base pistol, seeing no appreciable rewards for that beyond gawdamned crafting points I can't use because of that accursed (-!) thing that's always there.
Jurassic Fart 1 Mar 30, 2023 @ 7:43pm 
Originally posted by 🦷 CrazyWolf 💊:
Originally posted by Jurassic Fart 1:
I do NOT have four, and I certainly do not have any damned MOPED. One bicycle, ONE. That's IT.

Is your DLC activated or not? If it is, you have a bug somewhere. Try starting a fresh new game to see, and check the integrity of your files.

Oh the free moped blue can be found in Asotungan Outpost, coordinate -250, 2044
How can I tell if it's activated? It shows in the library, so, WTF?
Jurassic Fart 1 Mar 30, 2023 @ 7:46pm 
Verifying game files now....
Jurassic Fart 1 Mar 30, 2023 @ 7:52pm 
Files verified, but I won't be able to tell anything definitive until tomorrow. I'm crashing now.
🤪CrazyWolf🐺 Mar 30, 2023 @ 8:24pm 
Originally posted by Jurassic Fart 1:
Originally posted by 🦷 CrazyWolf 💊:

Is your DLC activated or not? If it is, you have a bug somewhere. Try starting a fresh new game to see, and check the integrity of your files.

Oh the free moped blue can be found in Asotungan Outpost, coordinate -250, 2044
How can I tell if it's activated? It shows in the library, so, WTF?

If your DLC has a check mark, it is activated. On Steam's Dashboard, go to Library, click on Generation Zero, find the section called DLC and click on Manage my DLC.
Last edited by 🤪CrazyWolf🐺; Mar 30, 2023 @ 8:25pm
Zockopa Mar 31, 2023 @ 9:29am 
Yeah well,personaly i find crafting things you find in the gameworld rather redundant.
In a way itsa cheat,because for example you can craft your way out of any tight spot.
Imho proper crafting would be weapon enhancement and addons you dont find in the
gameworld.
Jurassic Fart 1 Mar 31, 2023 @ 5:06pm 
# CrazyWolf RE: DLCs....
'S all good, man. I figured out something about the Bikes/Motorbikes DLC by exploring—I picked up what appeared to be a novelty item or collectible, a motorcycle. Turns out it's actually a motorcycle blueprint, which I discovered my next time as a vehicle crafting bench.

@ everyone else RE: other blueprints...
The first blueprint I found was for ammo for the Möller semiautomatic pistol (which I forgot to mention, but I did mention I'd been crafting pistol ammo). Then I found a second one, can't remember what it was for, but it "evaporated," because I can't find it anywhere.

So, getting tired of being so severely hampered by my inability to make anything other than the pistol ammo and three really common equipment items, I googled blueprint locations and headed north to the larger islands (I've gotten up to level eight combat and have enough skill points spent to mark enemies, but not much more than that.) and I discovered something else: The difficulty gets really challenging!

When I got to the Nydala farmhouse, I was set upon by something like thirty freakin' robots! Damned good thing I was wearing a gas mask, and was in the farmhouse! And there were like five really huge monster machines, buncha canine bots and spider bots, and a few spotters keeping the alarm state on. Used up a crazy amount of ammo, but, Jeez it was a challenge!

I know stealth is the wise way to go, but I'm purposely throwing cats amongst pigeons to both raise street cred (level up in combat) and farm goodies and ammo. Considering what happened at Nydala, though, I'm going to proceed low-profile as I collect blueprints, using boom boxes, radios, flares, and fireworks to distract them while I reach my intended targets mostly unmolested.

This game seems to have borrowed elements from Dead Island, Fallout, and Saints Row, but I have to say that I'm finding it to be a diamond in the rough. I'm enjoying myself. Thanks for your help!
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Date Posted: Mar 30, 2023 @ 12:02pm
Posts: 15