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Also if you can't fight em at range, try to catch em by surprise, and also aim for the head. Always aim for the head, it does more damage and you're likely to end the fight quicker, and therefore take less damage, unless of course the Chaos is smart and also sprays towards the head area. Granted, if you take one from behind or before they notice you, then you stand a pretty good chance as you've already got the first shot in and weakened him.
Just whatever you do, avoid fighting a Chaos head on in close quarters, it's near suicide.
Sniper scope is better for that, Night Vision scope doesn't provide any zoom, and in lit areas can be hard to see through imo. You can't go wrong with an Epsilon-11 with a sniper scope. IF you need to use it at close range just hip-fire.
I always choose the reddot sight over any other, cause it gives me a wide field of vision and it's easy to shoot accurately across half the surface area with it.
Here's what you expect: Look down the hallway, shoot every single chaos that runs through, win. That's not how the game works, though.
Here's what *actually* happens. You get a couple of good frags on Chaos Insurgents. Then you have to reload. The reload allows Chaos to push, making the situation now CQC. And as everyone says, you should NEVER engage with Chaos CQC. Let's assume that you live, which is a very generous assumption. After you finish the fight, battle-scarred and scared ♥♥♥♥♥♥♥♥, you hear screaming in the distance. Then it gets closer. Then it gets JESUS ♥♥♥♥♥♥♥ CHRIST 096 HOLY SHI-.
You forgot about SCPs.
SCPs don't have to kill Chaos, and, on most servers, teaming is allowed. The 2 tankiest classes there are may team up without any consequences, which, in my opinion, is stupid as ♥♥♥♥. Imagine if you have to deal with SCPs coming from heavy and Chaos from entrance AT THE SAME TIME. Half of your manpower is now fighting on the other side, and overall, the situation is bleak for NTF.
But let's assume that all SCPs are already dead. You can camp one spot until backup arrives, and that's all you nee-
BEEP. BEEP. ALPHA WARHEAD EMERGENCY DETONATION SEQUENCE ENGAGED. THE UNDERGROUND SECTION OF THE FACILITY WILL BE DETONATED IN T-MINUS: 90 SECONDS.
Since the nuke is now on, you have 3 options. Option one: turn around and head to the heavy nuke room and shut off the warhead, making defense even more difficult than it already was, head to the surface and immediately get shot once you leave the elevator systems, or stay where you are, accepting your fate.
The game shouldn't be like this every single time CI spawns. They need to be nerfed somehow, someway.
You don't have to reload when you can simply switch your gun instead.
In addition, the properly modified E-11 rifle does a lot more damage than the logicer, allowing you to kill a chaos soldier in 1-2 shots to the head, so unless your aim is atrociously bad, you should be able to kill 4-6 chaos soldiers before you even have to reload and that's assuming you are alone.
Relevant:
https://m.youtube.com/watch?v=CgwvRqmlpBQ