Half-Life

Half-Life

Surface Access Glitch? [Spoilers]
I encountered a problem after reaching the surface access room in my version of Half Life. I would enter the room with the med dispensor, get knocked out, and see a cutscene with two talking soldiers - so far, so good. Then the screen goes black and stays black. Looking around, I see a tiled hallway approximately six feet to my left, but I appear to be stuck in a void of blackness / a wall. Has anyone else had this problem? How might I fix this?

Thank you!
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Showing 1-8 of 8 comments
Demigrrl Disaster Feb 15, 2013 @ 6:50pm 
On my third try, it actually loaded the next map. I'm going to leave this here in case anyone else runs into the problem. Just manually save before the scene and hopefully it'll work on one of the attempts. I'm not sure what caused it, but I'm glad to be able to continue my adventure!
Finka_Karfein Feb 16, 2013 @ 1:30am 
In my case I'm thrown in the void every time I load game. Waiting for a patch of sth because the game is unplayable.
Demigrrl Disaster Feb 16, 2013 @ 9:59am 
@Finka: Don't save -in- the void. Save before the scene. Loading in the void will just take you directly back to the void. I was able to do it by trying the 'abduction' scene a few times in a row.

Hopefully you can get on with the game from there. :(
firehazard51 Feb 5, 2023 @ 7:46pm 
Jesus, is 2023 and I run into the same glitch.
Turambar Feb 6, 2023 @ 3:57am 
It's a known bug but I must admit that it seems is happening more and more in maybe modern computers.... it's just that that for some reason... sometimes freeman is placed under the trigger box that must teleport him correctly to the compactor... loading several times previous save should fix the problem if happens...
Last edited by Turambar; Feb 6, 2023 @ 4:56am
Cat Feb 6, 2023 @ 5:32am 
G-man employed you early.
HellZeller Jul 17, 2024 @ 1:21pm 
Hello. I have fixed this error. I simply turned on V-sync in front of the room and then appeared on the next level.

I hope this information will be useful.
Here in 2025; I just got the bug, it's still happening, lol
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Showing 1-8 of 8 comments
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