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otherwise you won't be able to kill him.
I did, if I remember correctly. I jumped in his head and smashed the head crystal too.
He also stopped attacking me. That was moment I assumed I might have broken the scripting of something.
Yeah, did that. His brain was exposed and he shot out lightning, but the ending didn't trigger.
I just sat on his head and hammered away at nothing long after the glowing crystal disappeared. He ceased attacking me, so clearly the fight was over, right?
Never been able to replicate the glitch. I remember my cracked copy of the game having issues. But maybe my memory is mistaken after 24 years.
So I'm not crazy!
I was referring to an incident that occurred like a quarter of a century ago. So, that's really not a possibility!
I'm just curious if this was a widespread issue or not. I know speed runners soft-lock games sometimes.
Also, I swear I had a similar issue with a cracked, Russian bootleg copy of San Andreas. And my HL game was a cracked copy. Don't know if devs hid in anti-piracy protection back then or not.
When a player died at the same time as the boss, it didn't switch to the next map until the map time limit expired (in HL Single Player campaign there is no time limit on the maps)
No, I'm not talking about the Steam version. I mean the original version from 1998.
The version that I own (the GotY CD version that came with Blue Shift and Opposing Forces in 2000) was completely bug-free in my experience. It was just the original version.
The original version from 1998 worked fine on: windows 98, windows xp.
I have not tried it on: windows 7, windows 8, or windows 10.
It is possible that in newer versions of windows you may need to run in compatibility mode with win xp sp2, and perhaps install net framework 3.5
This particular bug is (or I should say was, this happened 22 years ago) a scripting issue with the original game on the intended Windows 98. It's a bug, not an issue running it on newer systems. I probably should have clarified that.
I was just asking how common it was.