Half-Life

Half-Life

Alucard † Nov 20, 2023 @ 4:06pm
Was Crowbar always this jank?
https://www.youtube.com/watch?v=k4zF31ggINA

I recall there being swing animations once when hitting things like corpses and crowbar didn't go BRRRRRRRT! Till corpse exploded :awkward:
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Showing 1-14 of 14 comments
Wiesshund Nov 20, 2023 @ 4:17pm 
That is funky, how you doing that?
RamiroRa Nov 20, 2023 @ 4:24pm 
Happened to me a fair share of moments. It's on the long list of bugs/glitches Valve never solved.
Alucard † Nov 20, 2023 @ 4:35pm 
Originally posted by Wiesshund:
That is funky, how you doing that?

I simply held the attack button
Edgar Nov 20, 2023 @ 4:56pm 
No. It used to behave correctly before steam if I recall. No idea when it started going machinegun.
Patchy >:3 Nov 20, 2023 @ 5:01pm 
>kill anything

>get rid of its body with crowbar

>repeat

Infinite dopamine loop.
Jobi Nov 20, 2023 @ 5:19pm 
Its always behaved this way for me across the many different systems ive played half life on over the years

I genuinely thought this was just a bug everyone was aware of until now damn
DefectiveByDesign Nov 20, 2023 @ 6:02pm 
Originally posted by Edgar:
No. It used to behave correctly before steam if I recall. No idea when it started going machinegun.
It went bad around the expansion set re-release. Every update of the game progressively broke how the game worked. Very much like how HL Source got progressively worse. I'm frankly surprised how much better the anniversary edition works. Counter Strike / TF was another victim of this, as when it went official, they did a bunch of stuff that ruined it. You used to be able to gib bodies, and permanently drop weapons on the ground. Like they had to censor and control it to go mainstream or something. Just look at how TF2 is, and that's what valve was doing. They pulled a Blizzard, like Diablo 3 / WC3 reforged.

Here's another point: Zen. People hate Zen, but here's the catch: Zen wasn't bad on the original game. The updates broke so much of how the game worked, Zen ended up complete janky garbage.

The updates frankly remind me of George Lucas making his stupid special editions that ruined the original movie, and we ultimately need a modder to make a despecialized edtion to fix the game. It doesn't help that the engine was based on Quake, and suffered the same issues with texture and lighting quality. Not to mention the UI scaling, code designed for win9x / voodoo2 / tnt2 / creative / aureal. You need a literal time machine to fully enjoy the game as intended, or a complete engine overhaul to modernize it.

I do think the anniversary edition comes close, but it's not fully fixed, nor does it work with mods. Which is probably ON PURPOSE, because modern devs love to pull up the ladder after they reach the goal, and only Carmack stayed true to his roots of open sourcing his games, at least to Doom3. Game developers today do not like users being able to mod the game, host their own servers, play over lan, and ESPECIALLY BEING ABLE TO PLAY ANYTHING CO-OP, which happened en masse during xbox 1, and the PC version of Halo did not support it. Epic games went so far as to PULL ALL THE UNREAL GAMES. Id software cancelled their co-op multiplayer mode in eternal and didn't port snap map. You grind for skins, and buy the next game, that's all you're allowed to do now. The last thing they want is something like GZDoom to happen to their game, because that stops recurring revenue.
Wiesshund Nov 20, 2023 @ 6:30pm 
Originally posted by DefectiveByDesign:
You need a literal time machine to fully enjoy the game as intended

Turns around and looks at shelf at the PC with the Obsidian 2x 24mb VooDoo II SLI
and Pentium II and 15" screen.

Nope, no time machine needed,
Just have to spin chair around.
DefectiveByDesign Nov 20, 2023 @ 6:44pm 
Originally posted by Wiesshund:
Originally posted by DefectiveByDesign:
You need a literal time machine to fully enjoy the game as intended

Turns around and looks at shelf at the PC with the Obsidian 2x 24mb VooDoo II SLI
and Pentium II and 15" screen.

Nope, no time machine needed,
Just have to spin chair around.
OH HO a fellow enjoyer! I too also have such a machine, which is a Pentium3 Tualatin in a Powerleap Slot converter on an OR840 dual channel RAMBUS board, with a Radeon 8500 AIW 128mb, Obsidian X-24, Vortex 2 SQ2500, Sony Trinitron monitor, running modded Windows ME w/ KernelEx on a SCSI drive. Also, I have the advertised logitech ifeel rumble mouse with haptic feedback, because it supports half-life.

Here's a bonus for you: Descent 3 has special effects that ONLY enable on a Pentium 3. Get yourself a P3 to try it, because it doesn't work on any other CPU.

Also, if anyone knows how to stream from such a machine, I would put it on the internet to allow people to play on it. Maybe with a fee if economically viable.
Last edited by DefectiveByDesign; Nov 20, 2023 @ 7:17pm
JT Nov 20, 2023 @ 7:22pm 
Originally posted by DefectiveByDesign:
Here's another point: Zen. People hate Zen, but here's the catch: Zen wasn't bad on the original game.

It's just as insufferable then as it is now; played it recently-ish on a P3 Tualatin and GeForce 4200 (and Audigy Z2 for that EAX ofc)

Feel like I've seen machinegun crowbar in the WON version as well, but that doesn't stick as hard as Zen memories

This was on patch 1.1.1.0 or something; whichever the latest WON got. I cannot mentally stomach getting back to Zen on anything earlier at this point to really pick at it. I will, however, drag some poor soul to get through the PS2 version with me at some point, ehehehe
Wiesshund Nov 20, 2023 @ 7:49pm 
Originally posted by DefectiveByDesign:
if anyone knows how to stream from such a machine

Only way i know from a retro box, which wont of course be cable of doing it on it's own
is a VGA capture box.

Especially if running a voodoo 2 sli setup
capture software, even if the cpu can run it, doesnt seem to see the voodoo 2's framebuffer.

I know you can still get the VGA capture boxes because several of the dedicatedretro guys on youtube use them to get direct screencaps of MS DOS stuff etc.
I am just not sure on where to start looking.

Your AIW can output to TV via composite, but that doesnt see anything in the voodoo2
and should be able to output to tv and monitor at same time, if both are running at 800x600

I know i can on my radeon VIVO, used to mirror it to a VCR back in the day
to review dev stuff etc
DefectiveByDesign Nov 20, 2023 @ 8:39pm 
Originally posted by JT:
Originally posted by DefectiveByDesign:
Here's another point: Zen. People hate Zen, but here's the catch: Zen wasn't bad on the original game.

It's just as insufferable then as it is now; played it recently-ish on a P3 Tualatin and GeForce 4200 (and Audigy Z2 for that EAX ofc)

Feel like I've seen machinegun crowbar in the WON version as well, but that doesn't stick as hard as Zen memories

This was on patch 1.1.1.0 or something; whichever the latest WON got. I cannot mentally stomach getting back to Zen on anything earlier at this point to really pick at it. I will, however, drag some poor soul to get through the PS2 version with me at some point, ehehehe
I have the original 1.0 game that required a cd with cd-check DRM. Zen wasn't the best gameplay HL had to offer, but the patched versions broke physics and jumping. You needed the long jump module, and things just didn't work right in the patched game. There were a few updates before everything went bad, but I don't specifically recall where the game went off a cliff. As the game aged, Valve did not care about the singleplayer content working, especially Zen, and focused on multiplayer. Then when HL2 came out, HL1 was ignored for any improvements on modern systems, like UI / hud scaling. Old games of this era also had issues going from 9x to XP, as well as issues handling CPU performance increases. Unreal was completely broken at some point, outside of mod fixes.

Originally posted by Wiesshund:
Originally posted by DefectiveByDesign:
if anyone knows how to stream from such a machine

Only way i know from a retro box, which wont of course be cable of doing it on it's own
is a VGA capture box.

Especially if running a voodoo 2 sli setup
capture software, even if the cpu can run it, doesnt seem to see the voodoo 2's framebuffer.

I know you can still get the VGA capture boxes because several of the dedicatedretro guys on youtube use them to get direct screencaps of MS DOS stuff etc.
I am just not sure on where to start looking.

Your AIW can output to TV via composite, but that doesnt see anything in the voodoo2
and should be able to output to tv and monitor at same time, if both are running at 800x600

I know i can on my radeon VIVO, used to mirror it to a VCR back in the day
to review dev stuff etc
I have a HDMI capture box running android and an inputstick. The device is fairly dated though, and I'm not sure how to set it up to stream and send keystrokes simultaneously. The capability is there, just not an AIO software package that does what I want. I don't just want to stream video, I want to stream like moonlight game streaming, meaning you can remotely play it. Even if I set up a linux box, I don't know what software would separately use remote key input with video/audio streaming, especially at 60 FPS with low latency. There's not a software out there that does this afaik, let alone to the internet. Maybe there's a raspberry pi KVM solution, but this stuff is pretty complicated, and I'm looking for high performance streaming not office streaming. Actually, I may be able to do this with a PiKVM, but it's rather expensive.
Last edited by DefectiveByDesign; Nov 20, 2023 @ 8:59pm
Cat Nov 20, 2023 @ 9:47pm 
It's a known glitch for a long time. I thought it was fixed but I encountered it too.

:summercat2023:
matrixdll Nov 20, 2023 @ 10:04pm 
It's not a bug - it's a feature!
You'd have to have the patience of a monk to gib dead ichthyosaur without the lightning fast crowbar "glitch"
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Date Posted: Nov 20, 2023 @ 4:06pm
Posts: 14