Half-Life

Half-Life

flickering screen fullscreen bug
Hi, for some reason, whenever I put HL1 into full screen, it flickers madly. I don't know what is wrong but windowing the game fixes it. Here is a list of my specs.

CPU: Intel Core I7 4790
GPU: Nvidia Geforce GTX970 with 3GB VRAM
OS: Windows 10 64-bit
RAM: 16GB DDR3
sound: Realtek onboard sound

thanks in advance.
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Showing 1-5 of 5 comments
Try changing resolutions? Switch from OpenGL to Software, etc?
TheFlamecatcher Jun 26, 2016 @ 2:01pm 
I have the same problem, and no, none of that seems to help.
Blyte Jun 26, 2016 @ 5:40pm 
Use the game launch options.
1 Click Library in Steam
2 Righr click the Half-Life game
3 Next select properties
4 Click the box "set launch options"
5 Then enter the command "COMMANDS YOU WANT TO USE" no quote marks
5 Then enter the command "-windowed -noboarder -w ?" no quote marks (? yourr res.size)
6 Click ok

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Correct your screen resolution in game menu options
1 Start the Half-Life game
2 On the game menu page select option
3 Then click video tab at the top
4 Select the correct mode and resolution for your monitor
5 Click apply

Once you have the correct screen mode and resolution selected.
You will need/should remove the commands in the Half-Life launch options.

Good luck and happy gaming.
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Note:
-w <width> - Forces the engine to start with resolution set to <width>.
-h <height> - Forces the engine to start with resolution set to <height>. This launch option does not need to be set in the presence of -w. The width value will determine the height automatically.

standard height size is determined by the screen mode -norm or -widescreem
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P.S
Here are more "set launch options" commands that can be used for video.
-fullscreen : no framed window
-windowed or -sw or -startwindowed : game will be in a framed window
-noboarder : in windowed mode this removes the frame around it.
-gl : open_gl graphics rendering
-software : CPU graphic rendering
-normal : monitor size 4:3 ratio
-wide : monitor size 16:9or10 ratio
+gl_vsync 0 : turns off verical Synch in open_gl rendering (can improve FPS)
-nofbo : this turns off some advance rendering in open_gl (can improve FPS)
-nomsaa : turns off AA ;Anti-Aliasing (can improve FPS)
+gl_aniso 0 : Removes anisotrophic filtering (can improve FPS)
-w 800 : width screen resolution size (other sizes can be used)
-h 600 : height screen resolution size (other sizes can be used)
shanie Apr 14, 2019 @ 1:37pm 
Hey there! I had the exact same issue as you, and know the exact fix. I tested and it works 100%.

THE FIX:

Use Compatibility Mode "Windows 7" for Half Life's exe file.

Full instructions:

1. Open Steam
2. Right click on "Half-Life" in your Library
3. Click "Properties"
4. Click the "Local Files" tab
5. Click "Browse Local Files"
6. Find and right click on the "hl.exe" file or the "hl" application. It could look like this[i.imgur.com] OR this[i.imgur.com]
7. Click "Properties"
8. Tick "Run this program in compatibility mode for"
9. Select "Windows 7" in the dropdown
10. Click "OK"
11. Close the window
12. Launch Half-Life

VISUAL REPRESENTATION OF STEPS 7 to 9 (if confused) = https://i.imgur.com/Of6tq4g.png

NOTE: This fix will work for all Half Life 1 / GoldSrc games and mods you have installed! As long as they are through steam - if using nonsteam setups perform the same steps on the hl.exe file inside the games folder.

***

Info:

This issue only happens on some laptops with Intel HD Graphics, and only on some models of Intel HD Graphics cards. I know this as it happened on one of my iGPU laptops but not the other!

This issue started after 2013 when valve made major updates to the GoldSrc / Half Life 1 engine and removed the D3D renderer, and made other modifications. I know this as this issue does not happen on my 2009 copy of CS 1.6.
Last edited by shanie; Apr 14, 2019 @ 1:38pm
Dogpoopyfart42✬ May 13, 2023 @ 8:16am 
guys i closed half life and its flashing on my screen, i just went into the void and closed the game
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Date Posted: Jun 24, 2016 @ 3:41pm
Posts: 5