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so if you change your fullscreen resolution to something lower does it not keep the exact monitor resolution and scale up a blurry image? does your game not flash a white square and then go fullscreen? I figured if you played so many versions of the engine you would know what is normal and what is not at this point unless you have been on windows 10 for a long time and just think all this crazy crap is normal, because it isn't normal if you are on 7.
also does your printscreen function work within steam half-life. i'm trying to attack the issue from different spots and hope it loosens up a solution because the behavior from this game is just all over the place and I'm new to the horrors of win10
if you don't want the game to scale the lowres image to your native resolution, you have to enable low video quality in the options.
the game does flash a white square at the start but it's lightining quick and hardly noticable.
i have been using windows 10 for a pretty long time (since 2015) and it's really ♥♥♥♥♥♥.
printscreen does work for me in half life, but when i paste the image to something like paint then only the menu screen comes out.
quick update edit- I managed to fix two issues, one longstanding since some semi recent update. printscreen works if you are running the game in windowed. and the second issue, I used to love running the game in windowed mode but at some point half-life updated and it would sit underneath windows taskbar cutting off a small chunk and in windows 10 a slightly larger chunk out of the bottom of the game, -noborder for some reason eliminates this issue completely.