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Does HLDS work fine with DP? It might be because DPR has a different app ID.
Thanks again.
We have figured out that we have all of the clien.dll files in place, and the correct appID was sent to Gameservers, so hopefully we will get some answers here soon. They aren't the fastest at replying back. I did notice the other day (why it took so long idk) but we have essentially two versions of DPB Redux made right now. The first one (old version) is available to download on the web, but the new version will be available for Steam. What I noticed the other day was that the server supplied us from Gameservers was using the exact same Server IP address to run a server for BOTH versions of the game. Since the new Redux uses a different appID they are esssentially running one server on two completely different games. Weird huh? I thought that maybe they were using the same IP address and different ports, but it turns out its the exact same server address. I figured this out because an online player lagged out in the OLD version server, and his name was lagged out on the NEW version server as well. Really strange. We've message the company and we're hoping to hear back from them soon.
Hope this may shed some light on future problems for everyone.
THanks.