Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It didn't work, needless to say :D While yes, now I can get 100 AP, at the same time I need more time to clear the patrol. So if we're talking AP/sec efficiency... I actually consider resetting my whole team a mistake(
Ironically enough I discovered Zotzits only after the grand reset. Now my whole roster is level 1 with only six character are level five or so. They are nasty buggers to deal with, but I gonna give it a shot anyway. It might turn out to not be worth it, but there's only one way to find out. Thanks!
Oh, on a side note... One reason I tried not to use story encounters to farm AP is the fact the whole world advances as well. Like... Is it just me or some patrol spots shift their level caps? I'm pretty sure first location had level 1 minimum and now its level 2 minimum o.O
Edit—Apparently story progression changes some of the parameters, my bad; I don’t tend to go back to old maps and grind and didn’t notice haha.
If you're at the end of the game, the levels won't change, but if you're still partway through the game, some of the patrol ranges might change as you progress through the story.
Here's my save file
https://pp.userapi.com/c855016/v855016497/363f7/hJ6GYJRFZtc.jpg
https://pp.userapi.com/c855016/v855016497/36401/naDnh4e2QBU.jpg
And here's new game, right after first REAL story battle
https://pp.userapi.com/c855016/v855016762/3573b/eDSt-Z6I4XA.jpg
https://pp.userapi.com/c855016/v855016762/357c2/qGD2hAAYaCY.jpg
Thanks for clarifying)
As for the AP amount: it's based on the difference in levels between the enemies and your team, so the first few zones should eventually give you about 40% of the AP a regular map would yield, if your levels are quite a bit higher. It could need further tuning though, for sure. We'll keep an eye on this :)
Thanks!
Plus I believe that's the only Patrol with a chance of spawning 2 Guests (more AP if they survive), for a total of 150-170AP if I recall.
Anyways Zotzit was a great add, way more rewarding then any farm probably :D
There's actually a patrol with 3 guests. It's Gelleigh, but I believe only after a certain point in the story
Oh right, forgot about that. It's a fun one, way harder battle though, those 3 Guests tend to kamikaze right away :-/
Of course, that's only good for perfecting your team, and replaying maps with higher difficulty and fewer characters in you party.
Also its impossible to bring alot of "leechers" pn scaled maps, so yeah, to polish your team it seems best to grind lower levels.