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I think some folks just focus too much on it not being sprite-based. The 3D looks fantastic. They also went through the effort with the 3D animations to mimic sprite-based animations so that it looks and plays the same. The art design is 9/10 in my book.
However, it didn't stop me from very much enjoying the game. I'm sure the devs considered pixel art, given how throwback-y the rest of the game is. They probably decided to go with something that scales better at higher resolutions.
They probably could have split the difference and gone with a more cell-shaded look like an Arc Systems Works game,though.
RotN is pretty well done. They put enough care into the animations to breath life into the characters. I do love me some sprites, but RotN doesn't bother me.
Igavanias were always designed with each area being it's own isolated "biome". Bloodstained simply pushes the envelope a little further in that regard.