Bloodstained: Ritual of the Night

Bloodstained: Ritual of the Night

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Regal Bane 2019 年 5 月 2 日 下午 2:17
Metroidvania....not "Igavania"
Firstly just wanna point out that I am now looking forward to the game again. The visual overhaul really helps a lot. I was certainly one of the many people who were disappointed with the dated looking visuals. I would have totally been fine with SotN visuals :P

Secondly... I would just like to bring to the attention of the marketing team that nobody ever refers to this genre of video game as "igavania". We all use Metroidvania as Metroid obviously is the other beloved game to this style of game. We all affectionately appreciate Koji Igarashi and what he brought to the table with his work on the Castlevania series. That does not mean marketing "Igavania" is a good idea :)

Cyas June 18th!
最後修改者:Regal Bane; 2019 年 5 月 2 日 下午 2:19
引用自 Angel-Corlux:
We try to use Igavania and Metroidvania both, but will definitely keep your feedback in mind, I've had the same concern many times myself! Thanks :)
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目前顯示第 1-15 則留言,共 236
Malphas 2019 年 5 月 2 日 下午 2:32 
It's been used since the Kickstarter back in 2015. Igavania is cool with me.
ZeroSbr 2019 年 5 月 2 日 下午 3:15 
Igavania is what this game has been called, and you're not going to change that. Also, the change in visuals was enough to tip you over back to the side of people looking forward to the game's release? How petty. I'm guessing you skipped out on Curse of the Moon because of its 8-bit dated looking visuals too.
Regal Bane 2019 年 5 月 2 日 下午 3:51 
引用自 ZeroSbr
Igavania is what this game has been called, and you're not going to change that.

Ironically calling the game an "igavania" is in fact attempting to change the actual name of the genre which is Metroidvania. The name Metroidvania was coined long ago as a genre because the industry did not want to clump in with other "action platformers", since both Castlevania and Metroid gave an extra layer of depth to the genre.

I'm not upset. It just seems a little egotistical to allow "igavania" as the genre. Maybe it's a joke though or something that I'm not picking up.

引用自 ZeroSbr
Also, the change in visuals was enough to tip you over back to the side of people looking forward to the game's release?

Yes infact. Metroidvania games while do rely on great gameplay, the good ones tend to be very atmospheric. The dated visuals made it hard to enjoy the game. Playing a bland looking Miriam seemed to get lost in the bland background visuals. I always intended in buying the game despite poor visuals, simply because I want to see more good Metroidvania games on the market. The better visuals was simply enough to "tip" me over enough to pay the full MRSP

引用自 ZeroSbr
I'm guessing you skipped out on Curse of the Moon because of its 8-bit dated looking visuals too.

Though I have not yet picked up Curse of the Moon, it has nothing to do with the 8-bit graphics. I fondly remember playing NES games such as Castlevania and Metroid while barely old enough to hold a controller. While 8-bit graphics may be "charming" and a look to the past of gaming for some folks, 8-bit was my childhood.

Sincerely
Regal Bane
ZeroSbr 2019 年 5 月 2 日 下午 7:00 
Wow, you're a pretentious one aren't you. I don't think I'll even bother debating you. I can see you've got so much pride that nothing good would come of it anyways.
NOT FUFUFAFA 2019 年 5 月 2 日 下午 7:17 
Igavania.
Sith_1ord 2019 年 5 月 2 日 下午 8:22 
Metroidvanias directed by IGA have their own specific style, that's why we call them Igavanias. Nobody is trying to rename a genre.
howmuchkeefe 2019 年 5 月 2 日 下午 8:31 
Igavania's fine by me. I wouldn't worry too much about it in any case, I doubt Steam's going to retire the 'Metroidvania' tag any time soon.
Morthoseth 2019 年 5 月 3 日 上午 12:46 
Igavania refers to games in the Castlevania franchise that have metroid style of gamplay separating them from the more linear classic games.
Regal Bane 2019 年 5 月 3 日 上午 2:04 
引用自 Sith_1ord
Metroidvanias directed by IGA have their own specific style, that's why we call them Igavanias. Nobody is trying to rename a genre.

I'm sorry that is where I fail to see how Bloodstained is any different from other Metroidvania games. With that logic of "own specific style", Hollow Knight should be called what? Hollowvania?
Sledgehammer 2019 年 5 月 3 日 上午 4:41 
引用自 ZeroSbr
Also, the change in visuals was enough to tip you over back to the side of people looking forward to the game's release? How petty.
SotN actually aged very well and still looks very good without filters to this very day. Heck, even Rondo of Blood (PC Engine version) still looks very good, ten times better than 3D PSP remake especially. Did Bloodstained looked as good? Not so much. I go further and say that even right now SotN looks better than Bloodstained (mainly because PS1 hardware limitations helped the case, so they utilized its full potential). SotN also looks much smoother and faster as well.

I look forward to this game but personally I'd prefer a good sprites art, even though it's more expensive compared to 3D which doesn't age well with some exceptions.

Regardless, I'm glad they listened the people with common sense and improved artstyle. It's also very nice to see more attention to details.
最後修改者:Sledgehammer; 2019 年 5 月 3 日 上午 4:54
ShannonApple 2019 年 5 月 3 日 上午 5:14 
Lol. Every metroidvania has its own unique style. This game is still a metroidvania, but people are free to coin as many terms as they like. I guess the person is only concerned about the marketing. As a lover of metroidvania, if I didn't know about this game and typed in "metroidvania" in the search, I should be able to find it, right? I think that is what was concerning the OP.
最後修改者:ShannonApple; 2019 年 5 月 3 日 上午 5:16
Sith_1ord 2019 年 5 月 3 日 上午 5:29 
引用自 Regal Bane
I'm sorry that is where I fail to see how Bloodstained is any different from other Metroidvania games. With that logic of "own specific style", Hollow Knight should be called what? Hollowvania?
Hollow Knight doesn't have you find hamburgers in a wall in a 1600s setting. Hollow Knight also lacks standard RPG element like experience and equipment. "Igavania" refers to a combination of gameplay staples and eastetic style as well as the fact that it was directed by Iga.
Crusta 2019 年 5 月 3 日 上午 6:00 
Igavania is fine. Which means a metroidvania game made by Igarashi.

引用自 Regal Bane
Sincerely
Regal Bane

Begone vermin.
最後修改者:Crusta; 2019 年 5 月 3 日 上午 6:02
holic 2019 年 5 月 3 日 下午 12:07 
"Igavania" name origin:

Igavania gets its name from Koji Igarashi, one of the lead designers for Castlevania: Symphony of the Night and producer of several other Castlevania games. On the main page of his kickstarter campaign for Bloodstained: Ritual of the Night, he gives the definition as being "A Gothic, exploration-focused action platformer, designed by one of the godfathers of the genre!"

While Igavania has been used to describe this type of game as early as 2005, the term "metroidvania" is much more widely used among fans and press. It is a portmanteau of two video game series titles: Konami's Castlevania (itself a portmanteau) and Nintendo's Metroid. The word was coined to reflect the incorporation of gameplay elements (particularly exploration-based gameplay) from Super Metroid into 1997's Castlevania: Symphony of the Night, and is used primarily by the gaming press and people familiar with the Castlevania franchise.

While Igavania generally refers specifically to games produced or worked on by Koji Igarashi, metroidvania is frequently associated with any game that follows a similar style to Metroid and Igavania games, regardless of whether or not they are Castlevania or Metroid games.

Got this directly from the Castlevania wiki. Eat your heart out OP.
EternalLoop 2019 年 5 月 3 日 下午 1:07 
Igavania is a metroidvania made by Igarashi, i know it sound obvious as frick, but just saying
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張貼日期: 2019 年 5 月 2 日 下午 2:17
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