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sorry kids, metroid and castlevania was made for controller and all games that descend from it are controller based.
So, if people can not only play fighting games but play them well with a keyboard, then you can do the weapon techniques in this game. Just keep practicing.
the arrow keys allow for fast inputs with better control and precision than an analogue stick and easier then a D-pad.
And to answer your question. Weapon techniques give you multi-hit attacks with higher overall DPS than normal attacks (not accounting for bunny hopping) and some of them can even move you through and behind enemies. If set to a single button, the max number of techs per weapon type would be reduced quite a bit and abusing techs for massive damage (in an already arguably easy game) would just be broken, even if they cost MP. This is even more evident when you find places where you can hover using the kicks to get to, since doing so would require no skill whatsoever, just having enough mana.
Thanks, but I have no problems with techniques whatsoever. The point of my post was that doing these motions on WASD or the arrow keys is not harder than on a pad, in fact it's much easier. I said this because OP seems to believe playing with KB+M makes techniques harder than they are on a controller, which they're most definitely not.
Also controllers are one of the worst input devices created and a showcase of stockholm syndrome.
Anyway techniques are mostly fine, but parrying is kind of boring since the delay makes it hard to pull off reactively (although the parry window is so big that it's really easy to use predictively)
Ehh... that's a bit much, ain't it? Controllers can be limiting at times but the way some games play can make controllers much more suitable and easy to manage and learn (and not just because the dev team spend virtually no time at all setting up KB+M settings). Sometimes a controller feels better and does just what you need without having to set or configure anything, sometimes KB+M can feel cumbersome and un-intuitive. That's why we play on PC, to have choices (though you can use KB+M in some consoles for some games as well).
By parrying, do you mean Eleventh Hour? The timing is a bit weird, but here's a little secret (not really) you can use to abuse the heck out of it: Eleventh Hour works on contact damage, so you can literally walk up to an enemy and activate the technique just as you're about to receive contact damage and it will work. Meaning, you can use it without being attack as damage by contact with an enemy counts as physical. Also, this doesn't help too much for bosses, as most seem to not do any damage on contact.
They use mana, even if they don't connect;
They can be triggered accidentally - especially Eleventh Hour, for example, since the input is forward-forward-attack, and I discovered Sansetsuzan entirely by accident whilst trying to unleash crimson slash;
Even using my Redragon gaming mouse's macro editor, Sansetsuzan is unreliable at best. Sometimes I get off a perfect three-strike combo, sometimes I just step forward awkwardly and make a normal attack; hardly ideal if I was counting on the length of the first-strike's thrust just barely connecting.
If they're going to cost mana regardless of connecting, the control input should be democratized, not reliant on my fighting-game skillz, which are entirely nonextant. There's a reason I played Megaman X instead of Street Fighter.
Also, the problem with "just use a macro editor" is that macros are directional-reliant. I can easily hit one macro button on this mouse but not the other; it's actually quite awkward to hit. Meaning I can really only set up Sansetsuzan, or Crimson Slash, or even Eleventh Hour, to go off in one direction. That degrades the utility somewhat,. And keyboard entry is not so hot; I can input normal controls just fine, but for fiddly things my index finger is much more reliable than my ring finger; blocking to the left with Eleventh Hour is about the most I can do reliably, forget about Crimson Blizzard, and Sansetzen, I might get one strike off, but forget the combo.