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Theres alot of people who has cleared Nightmare by now, and i assure you, they all grinded out the best gear.
I'm gonna do a Nightmare mode myself, but that will be in coop once it releases, as ive 100% the game pretty much and i dont wanna burn out on it.
But i do agree, Alfred was plain annoying even on Normal with good gear, but not impossible at all. On nightmarea.....yeah i cans ee him beeing VERY hard to deal with without the correct gear so yoou can actually REACH him.
When he run away from you, run in the opposite direction to catch up with him
Use the Shield Weapon (8bit-16bit-32bit)
Shield weapon can guard against all his attach without the need to move away (so you can continue to spam attacks when the ice shard are on top of you head or when he's creating column of fire under you, or even when he's casting a curse bullet).
The only attack I have problem avoid are the long acting ones (the ice on the floor and the poison). Guard avoid you to be hit the first time and you have an invincibility frame that allows you to move out of the pool under your feet.
To get the shield you don't need to grind. Just get the 8bit coin under the bridge and craft the weapon, the 8bit one is strong enough (20-25) to deal with basically every enemy in the game (it might take a bit longer, but you are basically able to avoid all damages without spending MP)
- use speedbelt and tailwind (from OD, if available).
- get the directed shield shard from shield outsiders, it lets you block attacks from any direction
- don't let the boss face you, stand behind him at all times so his attacks dont hit you
- don't let him drink his power up elixer, stay on him at all times
- flying edge or rhava bural make this fight easier since you can easily attack and move
I beat him on all 3 difficulties without new game plus so I've had a lot of practice. Nightmare was probably the easiest time I've had with him by that point.
Point 1: you can dodge his poison at the start very easily. You can just cure the poison with a mithridate right away and take zero damage anyway.
Point 2: get movement speed increases. I beat him with melee very easily.
Point 3: they're easier to dodge than you describe. If you can't, use the directed shield shard
Point 4: Why is the enemy out of sight?
Point 5: Can agree with this point. This kind of thing can happen with a lot of bosses though. Should be able to avoid this by using directed shield or beast guardian as you jump.
Point 6: I beat him with melee on this phase pretty easily. As for being unable to see attacks, see my point about staying behind him at all times when you're close to him. I didn't have any trouble anyway seeing his attacks.
Also, on nightmare you can't gain any levels (not even your familiars) so the amount of power you can attain is limited to your progress in the game. The most I did was make the food recipes I had unlocked, keep my armor updated, and get shards I wanted. I didn't grind much until after I beat the game.
The biggest problem I really have with any fight is when the enemy just keeps walking or running into you rather than attacking. Having every attack and attempt to run away interrupted because the enemy is just walking is an annoyance.
For me it seems like it's just an annoying dps battle more than anything. If you don't have some really high damage attacking thing (Preferably with no animation and some faster movespeed) then you just end up being status defected a ton and it dragging out for aaaaages.
That's kinda the point, isn't it? You aren't supposed to constantly hit him. Run up to him and hit him once before he flees again.
Also the bombs aren't undodgable. The projectiles aren't incredibly fast. Usually there is enough time to jump over it. At least when you expect it which you always should in that fight.
Being stationary is your death.
I just rushed him and force fed him arrows and whips at point blank range but I also had a lot of pasta buffs since I love cooking.
Browse your shards for anything you have that is notably effective point blank. If all else fails, go back to your initial fire shot ability since that's a close range shotgun even with some light upgrades.
Superior versions like arrows won't help if you keep firing them too far for him to be on a viable angle, so if you have issues the shorter range on fire shot or similar may actually help force your hand to attack him "right".
He may be designed to LOOK like he is "Anti melee", but in practice he is anti long range (I didn't experiment with homing attacks or full screen attacks, to be fair). Weapon wise, If you have trouble staying next to him, maybe consider slow but large damage melee weapons rather than "death of a thousand cuts" you can't keep on top of him with.
That said, he doesn't play by the rules of most of the game. So can not blame anyone for finding him awkward, regardless of how easy a time I had.