Bloodstained: Ritual of the Night

Bloodstained: Ritual of the Night

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Faerador Sep 8, 2019 @ 3:18am
Crash checking a bookshelf...
♥♥♥♥♥♥♥ love it. Game just crashed as per title. One of the bookshelves in the Twin Dragon Towers. Thanks to that, just lost about an hour of grinding for items and shards. Pretty ♥♥♥♥♥♥♥ stupid and ♥♥♥♥♥♥, Iga.
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Showing 1-15 of 18 comments
Faerador Sep 8, 2019 @ 3:25am 
After the crash, I verified my files. Nothing. No downloads triggered, no files were corrupt. Yet, right after the crash, Windows Defender next tried to quarantine part of the game. Specifically it flagged files related to ArtPlay. So.... how about you take another look at the code?
gonzo Sep 8, 2019 @ 10:34pm 
The bookshelf crash is a very common one, I had it happen to me once, on a new playthrough after like 50 hours on a previous playthrough while checking all bookshelves without it crashing once.

It was however supposed to have been fixed in the latest patch.
SilentCaay Sep 9, 2019 @ 8:59am 
Maybe relax first, jeez. Second, the crash is pretty rare but entirely predictable since it only ever happens when checking a bookshelf. In my entire playthrough, it only happened to me twice. If you see a bookshelf and are afraid of losing a lot of progress then save first. There happens to be a save point near pretty much every bookshelf.
Faerador Sep 9, 2019 @ 10:13am 
Originally posted by SilentCaay:
Maybe relax first, jeez. Second, the crash is pretty rare but entirely predictable since it only ever happens when checking a bookshelf.

One, my game just crashed and I lost an hour and a half of work, so yeah, I was pretty mad. Two, the crash is only predictable AFTER you've had it happen to you and/or are aware of it. See point number one. So, next time do some thinking before calling someone out for their gamer rage. I think my reaction was pretty much dead on.

See, I'm actually an older gamer. I remember a time when video games released without these types of crashes in them. I remember when a publisher had only one opportunity to get a game right. So, I still find it pretty damned annoying when a game crashes. Especially when it's a crash that was supposed to have been fixed last patch, I find. Thus, if you feel offended by my sense of entitlement, you're kindly invited not to post to this thread.
SilentCaay Sep 9, 2019 @ 11:18am 
Its nobody's fault but your own for not saving for and hour and a half. Save early, save often.

I'm an older gamer, too, and I literally can't think of a single time period where games didn't have bugs. And older games were way more simplistic and way shorter making them much easier to bug test. Most old games were brutally difficult to mask the fact that they had about an hour's worth of gameplay if it weren't for game overs sending you back to the start of the game.

Just be thankful that these days we can communicate them better and devs can often patch them.
Last edited by SilentCaay; Sep 9, 2019 @ 11:35am
Faerador Sep 11, 2019 @ 11:39am 
Originally posted by SilentCaay:
Its nobody's fault but your own for not saving for and hour and a half. Save early, save often.

Ahh, another product apologist, I see. "The game didn't perform as intended, so it's your fault." Good on you, mate. You've been well inculcated by the video game industry. It's ♥♥♥♥♥♥♥ amazing to me that of all the different industries selling products, only video games seem to get a pass for not performing as claimed. If any other product worked like this, I'd be taking it back and getting a refund. Yet somehow the collective industry has pulled the wool over the collective consumer's eyes, and it's "Caveat Emptor" all the way down. Your mindset is a poison.
SilentCaay Sep 11, 2019 @ 12:00pm 
I didn't say the bug shouldn't be fixed. Your attitude is a bigger problem than the bug, though. Nobody cares how much progress you lost by not saving for a ridiculous amount of time. That's on you. Next time you encounter a bug, first take the time to chill out and then report it like a rational human being instead of a lunatic. I report bugs all the time and I've never once felt the need to flip out and act like it's personal. Bugs happen. Get over it.
RandomNPC Sep 11, 2019 @ 12:42pm 
Originally posted by Faerador:
Ahh, another product apologist, I see. "The game didn't perform as intended, so it's your fault." ... It's ♥♥♥♥♥♥♥ amazing to me that of all the different industries selling products, only video games seem to get a pass for not performing as claimed.

Not really an apologist so much as a realist. Games have bugs and crashes, it's nothing new or surprising, so you should save.

Are you 10 and only have experience with video games? Making frequent saves and backups isn't just games industry propaganda, once you go to school and start doing projects you'll realize even word processors have bugs and crash. Your "apologist" teachers will probably even tell you to save often!

Welcome to computers, nothing is perfect so save.
Washing Machine Sep 12, 2019 @ 4:01am 
I thought it was just that one bookshelf in the Garden and have ran past it ever since. Lul.
gonzo Sep 12, 2019 @ 4:13am 
Originally posted by Washing Machine:
I thought it was just that one bookshelf in the Garden and have ran past it ever since. Lul.

It can be any bookshelf so be sure to save often.
Faerador Sep 12, 2019 @ 10:20am 
Originally posted by RandomNPC:
Not really an apologist so much as a realist. Games have bugs and crashes, it's nothing new or surprising, so you should save.

You know, that argument might work if this game had anything truly innovative. Given it's just a rehash of features already present in Iga games, and that they were able to get those working just fine in the past, I do expect this game to run and not crash, and that's not an unrealistic perspective. The bookshelf mechanic is a ♥♥♥♥♥♥♥ textbox overlay with an unlock flag to the Archives feature, for crying out loud. Yeah, I expect it to work.

There's nothing new here, and definitely nothing complex enough for you to drag out the tired excuse that poor programming is some sort of industry standard, that mediocrity is all designers strive for. You insult me as a coder, and any other developer who has pride in his or her work with your perspective, frankly.

Originally posted by RandomNPC:
Are you 10 and only have experience with video games? Welcome to computers, nothing is perfect so save.

Ad hominem is rather sad from someone who thinks he's actually trying to make an argument.
SilentCaay Sep 12, 2019 @ 11:56am 
That's adorable. It's obvious you've never released a project to a large public audience, though. If you had, your coder's pride would be checked hard once your program encountered 1 million hardware and software permutations that you never tested it on (since that's impossible) and the bug reports started rolling in.
strike478 Sep 12, 2019 @ 12:10pm 
Originally posted by Faerador:
♥♥♥♥ing love it. Game just crashed as per title. One of the bookshelves in the Twin Dragon Towers. Thanks to that, just lost about an hour of grinding for items and shards. Pretty ♥♥♥♥ing stupid and ♥♥♥♥♥♥, Iga.
Save more often.
RandomNPC Sep 12, 2019 @ 5:01pm 
Old iga games had plenty of crashes, bugs and soft locks, are you delusional? Just google it if you're too young to remember.

Originally posted by Faerador:
Ad hominem is rather sad from someone who thinks he's actually trying to make an argument.
I get it, you just learned about fallacies in middle school and want to show how smart you are by using a latin term. Unfortunately, ad hominem is not the same thing as insulting someone, it's specifically avoiding the debate by attacking someone.

When someone insults you in addition to making a point, it isn't ad hominem and it doesn't invalidate the rest of what they said. It's just an insult. Ironically enough, by pointing the finger at me and yelling "ad hominem" and attacking the way I made my points instead of the points I made, that is ad hominem.

I'm sorry I insulted you as a middle school coder, when you actually start working in the field you'll look back on this and realize how silly you sound.
Faerador Sep 18, 2019 @ 7:04pm 
Originally posted by RandomNPC:
Old iga games had plenty of crashes, bugs and soft locks, are you delusional? Just google it if you're too young to remember.

I just did. The only Castlevania games that CRASHED were the "Lord of Shadows" games.

Originally posted by Faerador:
You know, that argument might work if this game had anything truly innovative. Given it's just a rehash of features already present in Iga games, and that they were able to get those working just fine in the past, I do expect this game to run and not crash, and that's not an unrealistic perspective. The bookshelf mechanic is a ♥♥♥♥♥♥♥ textbox overlay with an unlock flag to the Archives feature, for crying out loud. Yeah, I expect it to work.

Where in here did engage in ad hominem myself? In fact, it looks like I engaged with the points of the argument you were trying to make, and refuting them. You claim that "programming is hard, dur," but I disagree with respect to this particular feature. The feature is quite simple, and shouldn't be causing crashes.

As far as the other pretentious crap you talked, maybe "ad hominem" was a bit pretentious myself, but your whole reply just reeks of smarmy, self-satisfaction.
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Date Posted: Sep 8, 2019 @ 3:18am
Posts: 18