Deus Ex: Game of the Year Edition

Deus Ex: Game of the Year Edition

Cyber Diver Feb 14, 2016 @ 7:47pm
Tranq darts
Are they useless ? Or I just shouldnt aim for the head ?
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Showing 1-15 of 15 comments
They're not meant for insta-knock outs. They are very helpful. Head = faster knockout but either way they'll still run around
Cyber Diver Feb 14, 2016 @ 9:33pm 
It sucks that they can have enough time to alert the others

talgaby Feb 15, 2016 @ 1:20am 
Yes, but they will be KOd eventually, and one dart even shot to the foot from a vent will surely get rid of an enemy. They are the last resort of a pacifist play through though.
Cyber Diver Feb 15, 2016 @ 1:40am 
Hey is there a fix for the audio
Sometimes I just hear a statics
Last edited by Cyber Diver; Feb 15, 2016 @ 1:47am
spectre_of_woe Feb 15, 2016 @ 4:01am 
Tranq darts will knock most human hostiles out in one hit with a stealthed head shot. Darts of any kind are difficult to aim, though, so when aiming for the head, I usually get an arm or the torso, even at point blank range.

The knockout damage over time scales with your skill in pistols. If you are untrained, you won't be able to knock out the mercenaries on the first island with one (non headshot) dart. With trained, you will. Training it higher also knocks your enemies out faster. MIB and Power armored soldiers are very resistant to tranq darts, and will take a lot of patience and darts to knock out this way, even with master pistol skill. You're better off, in that case, training low tech skill to advanced, sneaking up to them, and using your stun prod on their lower back. Tranq darts knock people out faster if they are standing in a gas grenade cloud, but they stop being stunned by the cloud. Tranq darts will speed the death of anyone in a poison cloud. Animals always register as dead, not unconscious, so I usually use more lethal attacks against them.

If you can't knock your enemy out before he alerts his buddies, try to find a hiding place that will take them a long time to reach, if they can reach it at all. The music changes when they go from full combat, to searching for you. At this point, they'll try to go to where you were when the music changed, so it's a good time to move to another hiding spot. You can also attempt to tranq dart him and his buddies at the same time, depending on their numbers, and how much time it's going to take for you to get out of their line of sight afterward.

A dart hitting a wall near an enemy will usually distract that enemy. They can be picked up if you get to them in time, afterward.

Tranq darts are your only option for a ranged, non lethal take down, and can be very useful in the right circumstances.

Sometimes my sound is scratchy. I usually have to quit and restart the game to fix it.
Last edited by spectre_of_woe; Feb 15, 2016 @ 4:37am
Tarsier Feb 22, 2016 @ 7:09pm 
Originally posted by spectre_of_woe:
The knockout damage over time scales with your skill in pistols. If you are untrained, you won't be able to knock out the mercenaries on the first island with one (non headshot) dart. With trained, you will.
It helps that you can't be untrained in Pistols in the base game.
But yea, use it from stealth, and just use lethal force or hide if you're detected.
talgaby Feb 23, 2016 @ 1:39am 
You can. You can downgrade pistols on the game start screen. I always do that and reallocate points to low-tech.
Tarsier Feb 23, 2016 @ 3:08am 
Originally posted by talgaby:
You can. You can downgrade pistols on the game start screen. I always do that and reallocate points to low-tech.
It gets reset to Trained when you start the game unless you modded things.
spectre_of_woe Feb 23, 2016 @ 8:19am 
Originally posted by Tarsier:
It helps that you can't be untrained in Pistols in the base game.
But yea, use it from stealth, and just use lethal force or hide if you're detected.


You can be untrained in pistols if you are using the v2 unofficial bugfix patch, which you really should be. It fixes so very many bugs. For another example, your crossbow firing will sound like a crossbow, and not a silenced pistol.

If you get detected, it's also possible to stun an opponent using pepper spray or a stun rod, but both are difficult to pull off on an alert opponent who's moving around.
Last edited by spectre_of_woe; Feb 23, 2016 @ 8:24am
Tarsier Feb 23, 2016 @ 9:52am 
Originally posted by spectre_of_woe:
Originally posted by Tarsier:
It helps that you can't be untrained in Pistols in the base game.
But yea, use it from stealth, and just use lethal force or hide if you're detected.


You can be untrained in pistols if you are using the v2 unofficial bugfix patch, which you really should be. It fixes so very many bugs. For another example, your crossbow firing will sound like a crossbow, and not a silenced pistol.

If you get detected, it's also possible to stun an opponent using pepper spray or a stun rod, but both are difficult to pull off on an alert opponent who's moving around.
Yea, that's why I specified in the base game. TNM fixes it as well, and I want to say Shifter too.
spectre_of_woe Feb 23, 2016 @ 10:12am 
Originally posted by Tarsier:
Yea, that's why I specified in the base game. TNM fixes it as well, and I want to say Shifter too.

Yeah, okay. I consider the bugfix patch to be the base game with some bugs fixed, and I consider TNM and shifter to be mods because they change the game in ways that aren't just bugfixes. But yeah, even if they had intended the game to work in certain ways, it's not something that the original studio made,
ULTRA Mar 2, 2016 @ 11:00am 
One thing that I rarely see mentioned is that you can use darts of any kind to redirect the attention of patrols, so if their lines of sight are inconveniently overlapping then you can force them to look toward the dart momentarily before KOing them. Thus tranq darts are good for this... Plus you can REUSE THEEEEM!!
Tarsier Mar 2, 2016 @ 11:07am 
Originally posted by Savant:
One thing that I rarely see mentioned is that you can use darts of any kind to redirect the attention of patrols, so if their lines of sight are inconveniently overlapping then you can force them to look toward the dart momentarily before KOing them. Thus tranq darts are good for this... Plus you can REUSE THEEEEM!!
You could also carry around a Stealth Pistol for that, so you don't risk losing rare darts.
talgaby Mar 3, 2016 @ 1:05am 
Or just toss any object. The small boxes are great for that since they don't make too much noise. Darts are a nice option when you want to attract the attention of only one guard, for example when two are having a conversation.
ULTRA Mar 7, 2016 @ 10:39am 
But the darts go so much faaaarther
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Date Posted: Feb 14, 2016 @ 7:47pm
Posts: 15