Hell Let Loose
23 июл. 2021 г. в 10:31
Developer Briefing #137 - The Eastern Front Trailer & Silver Vanguard Free DLC!
Charging into the East...

Полная информация о событии здесь:
https://steamcommunity.com/ogg/686810/announcements/detail/2998819078293344345
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Сообщения 6175 из 199
Flamethrower reveal when?
Please fix the horrible gun sound in the game...
Автор сообщения: pipi long stocking
Автор сообщения: Ŭ₭-ℙįNҜY ®™
God i love all these salty comments about it needs be more hardcore and realistic... Didn't a game called post scriptum do exactly that ? i hear thats a dead game now, must mean that the market for Hardcore Historical accuracy is pretty small ... This game how ever seems to be doing just fine. You know all things considered the game runs well for me at a stable 70 fps, it sounds nice and looks nice. Guess people expect games to be made jsut for them and there own opinion, then complain when a business chases the market. Who cares what they said in a kick starter - you bought in and new the risk that it could completely change. You seem more angry at your own lack of patience for purchasing a game before it was a game .....

Post Scriptum, while a good game , failed miserably at just that.

the "muh realizms" crowd are a fickle traitorous bunch , that moves to the next "omgz its sooo hardcore, look at me ma! im in the military" game of the moment. they abandon games fairly often, with some exceptions, and really there's not a huge market for those types of games.

so, the hell let loose devs, would've been broke , if they had relied on the "muh realizms" crowd.

its one thing to bash the devs for a non-functioning game, but to constantly berate them about the historical accuracy, and the fact that your soldier doesn't have to drink from a canteen, and then you seed the dismal numbers on Post Scriptum , makes you come to the conclusion that those anti-HLL'ers, really don't put their money where their mouth is.

Post Scriptum would be brimming to the edges with all the HLL rejects (its fine to dislike the game, cool beans) , but its not. so where are they, they're trend followers. Since Squad had a decent release, all the HLL rejects are there... for now that is...
Not sure why you call them traitorous and flakey when their game is 1 year older than HLL, If anything their realism crowd is what's keeping the game alive. They have given the community mod support last year, which will only work to enhance their game. Traitorous would be something like advertising the game as a WW2 realistic shooter, and then change the game to accommodate a different target audience(customer). Recreating WW2 and not reading 5 minutes on either battle or any information that's well documented is a huge oversight. They've spent hundreds of hours creating the eastern front and they gloss over details like the g43 or the panther in stalingrad like it means nothing. When in reality 33% or more of players care about details as it shows attention to detail, which was once something they claimed with buzzwords like satellite imagery. Obviously history and authenticity matters to the majority of WW2 fans, the only thing that still exists is ample documentation. To go against history defeats the purpose of being in a WW2 setting. Bending history without consideration satisfies no one.
Отредактировано blu3ray1; 23 июл. 2021 г. в 21:03
In game footage would have been nice not a made up video to create false hype
Why is mundane and standard kit being locked away behind grind walls and limited edition DLC?

I understand vanity items, but is rolling your sleeves up in the summer a vanity thing?

An iron cross, or a old piece of hand-me-down kit is a vanity item. Standard issue uniforms are not supposed to be limited.

Why are the late war US uniforms locked as a DLC? Shouldn't ALL US forces in late war maps have access to late war kit? Same with the Winter uniforms. Back when the cosmetics were being teased in open beta, the most common request was to have items locked to specific maps and units, so you don't have SS, Wehrmacht, para, and armor units mixing.

Now that we have maps from 1942-45, the need to lock items to specific map is mandatory.

If the devs weren't so retarded, maybe they could have saved themselves the trouble by just picking maps from the same time period. But since they are stupid enough to spread the game over a 3 year span, they're going to have to do something to control what kit is available on certain maps. Are people going to be rolling their sleeves in Foy? You ♥♥♥♥♥♥♥ morons?

Yall make me want to apply as a game designer. I thought you had to go to college for that, but it seems all I need to run circles around you is Google. This isn't even news, since we saw all this stuff in the dev build. But that's besides the point. You morons haven't even fixed the class based cosmetics. The Auto rifleman is still wearing the ammo bearer outfit, despite that class having never been released! Are you actually going to just ignore that? You idiots are actually spending man hours adding FREE cosmetics, without fixing the old ones.

You can't say "You'll get to it later" because the people who's job it is to make cosmetics are clearly not busy, if you had time to give them new totally unnecessary projects to work on. You mean to tell me, these additional cosmetics are more important that finishing the base classes? Or are you still planning on redoing the class system post "full release"? Because that doesn't seem like the sorta meta changing revision you should be pushing off.

Is that how it is? We're just going to pretend the game is finished now? Here's version 1.0. Full release, the game is complete. Mission accomplished boys, we accomplished video game. All that's left now is a few polishing tweaks.

Whats the matter, you run out of money or something? Maybe if you weren't wasting resources putting out free DLC you could maybe finish what you already had on your plate.
Отредактировано Bud Liteyear; 23 июл. 2021 г. в 20:04
Автор сообщения: Hans Hanomag
Why is mundane and standard kit being locked away behind grind walls and limited edition DLC?

I understand vanity items, but is rolling your sleeves up in the summer a vanity thing?

An iron cross, or a old piece of hand-me-down kit is a vanity item. Standard issue uniforms are not supposed to be limited.

Why are the late war US uniforms locked as a DLC? Shouldn't ALL US forces in late war maps have access to late war kit? Same with the Winter uniforms. Back when the cosmetics were being teased in open beta, the most common request was to have items locked to specific maps and units, so you don't have SS, Wehrmacht, para, and armor units mixing.

Now that we have maps from 1942-45, the need to lock items to specific map is mandatory.

If the devs weren't so retarded, maybe they could have saved themselves the trouble by just picking maps from the same time period. But since they are stupid enough to spread the game over a 3 year span, they're going to have to do something to control what kit is available on certain maps. Are people going to be rolling their sleeves in Foy? You ♥♥♥♥♥♥♥ morons?

Yall make me want to apply as a game designer. I thought you had to go to college for that, but it seems all I need to run circles around you is Google. This isn't even news, since we saw all this stuff in the dev build. But that's besides the point. You morons haven't even fixed the class based cosmetics. The Auto rifleman is still wearing the ammo bearer outfit, despite that class having never been released! Are you actually going to just ignore that? You idiots are actually spending man hours adding FREE cosmetics, without fixing the old ones.

You can't say "You'll get to it later" because the people who's job it is to make cosmetics are clearly not busy, if you had time to give them new totally unnecessary projects to work on. You mean to tell me, these additional cosmetics are more important that finishing the base classes? Or are you still planning on redoing the class system post "full release"? Because that doesn't seem like the sorta meta changing revision you should be pushing off.

Is that how it is? We're just going to pretend the game is finished now? Here's version 1.0. Full release, the game is complete. Mission accomplished boys, we accomplished video game. All that's left now is a few polishing tweaks.

Whats the matter, you run out of money or something? Maybe if you weren't wasting resources putting out free DLC you could maybe finish what you already had on your plate.

That's a lot of words for "I want the cosmetics without working for them."
Автор сообщения: pipi long stocking
Автор сообщения: Ŭ₭-ℙįNҜY ®™
God i love all these salty comments about it needs be more hardcore and realistic... Didn't a game called post scriptum do exactly that ? i hear thats a dead game now, must mean that the market for Hardcore Historical accuracy is pretty small ... This game how ever seems to be doing just fine. You know all things considered the game runs well for me at a stable 70 fps, it sounds nice and looks nice. Guess people expect games to be made jsut for them and there own opinion, then complain when a business chases the market. Who cares what they said in a kick starter - you bought in and new the risk that it could completely change. You seem more angry at your own lack of patience for purchasing a game before it was a game .....

Post Scriptum, while a good game , failed miserably at just that.

the "muh realizms" crowd are a fickle traitorous bunch , that moves to the next "omgz its sooo hardcore, look at me ma! im in the military" game of the moment. they abandon games fairly often, with some exceptions, and really there's not a huge market for those types of games.

so, the hell let loose devs, would've been broke , if they had relied on the "muh realizms" crowd.

its one thing to bash the devs for a non-functioning game, but to constantly berate them about the historical accuracy, and the fact that your soldier doesn't have to drink from a canteen, and then you seed the dismal numbers on Post Scriptum , makes you come to the conclusion that those anti-HLL'ers, really don't put their money where their mouth is.

Post Scriptum would be brimming to the edges with all the HLL rejects (its fine to dislike the game, cool beans) , but its not. so where are they, they're trend followers. Since Squad had a decent release, all the HLL rejects are there... for now that is...

Bullsh!t. Your ''information'' overlooks the fact that Squad is a very popular milsim game. No evidence for your 'people abandoning games' claim, either.

Hell Let Loose would have been a very successful milsim game had the developers actually followed through on their many broken promises for one important reason: graphics. Graphics are a very important component in making a milsim game immersive. Bad graphics kill immersion, and Post Scriptum has bad graphics. In fact, the sole reason HLL survived for so long is due to graphics, and without them, it would have been a dead game a long time ago.

The developers should have thought twice before writing out their kickstarter plans. Don't blame the people who helped bring this project to reality for being angry at those who made false promises and continuously lied for their own gain without even having the decency to apologize to said people. You haven't been here since the beginning, you have no right to lecture anybody, let alone judge those who have been supporting this game since day one.

Post Scriptum, while being objectively a better game than Hell Let Loose, has its own share of problems, so I (and I assume many others) moved to Squad until the PS devs drop their next major update.
tbh i dont think something as basic as rolled sleeves should be limited time.
so, the hell let loose devs, would've been broke , if they had relied on the "muh realizms" crowd.



HLL wouldnt even be around if it wasn't for what u call the "muh realism" crowd.
it wouldnt have made it past kickstarter
Автор сообщения: asc3nd
Автор сообщения: Ball$@L@D

oh Ralph's back
That does sound like him

His alt is VOTL. This is just some other jaded dude.
Автор сообщения: pipi long stocking
Автор сообщения: Ŭ₭-ℙįNҜY ®™
God i love all these salty comments about it needs be more hardcore and realistic... Didn't a game called post scriptum do exactly that ? i hear thats a dead game now, must mean that the market for Hardcore Historical accuracy is pretty small ... This game how ever seems to be doing just fine. You know all things considered the game runs well for me at a stable 70 fps, it sounds nice and looks nice. Guess people expect games to be made jsut for them and there own opinion, then complain when a business chases the market. Who cares what they said in a kick starter - you bought in and new the risk that it could completely change. You seem more angry at your own lack of patience for purchasing a game before it was a game .....

Post Scriptum, while a good game , failed miserably at just that.

the "muh realizms" crowd are a fickle traitorous bunch , that moves to the next "omgz its sooo hardcore, look at me ma! im in the military" game of the moment. they abandon games fairly often, with some exceptions, and really there's not a huge market for those types of games.

so, the hell let loose devs, would've been broke , if they had relied on the "muh realizms" crowd.

its one thing to bash the devs for a non-functioning game, but to constantly berate them about the historical accuracy, and the fact that your soldier doesn't have to drink from a canteen, and then you seed the dismal numbers on Post Scriptum , makes you come to the conclusion that those anti-HLL'ers, really don't put their money where their mouth is.

Post Scriptum would be brimming to the edges with all the HLL rejects (its fine to dislike the game, cool beans) , but its not. so where are they, they're trend followers. Since Squad had a decent release, all the HLL rejects are there... for now that is...

PS never had a large player base to begin with, and given the extremely slow pace of the game's development and its own set of meta issues, I wouldnt call their playerbase anything but loyal. Especially the extremely dedicated modding teams that are creating entire theaters to a higher standard than HLL as a hobby.

And lets be real here: changing the tank rosters or not giving everyone smgs wouldnt turn this into PS. If you claim that then youre either arguing in bad faith or have never played the game. Either way pointing to PS as a reason we cant have something as simple as ♥♥♥♥♥♥♥ simple as an early war faction only serves as a deflection from the fact that the game well below it's player's standards. In reality, PS's playercount has nothing to do with the discussion of authenticity in HLL.

HLL is more popular than PS because its accessible. It was accessible before and after all the bullshіt was added. So why dont you address the inaccuracies people are actually pointing to instead of pointing to Post Scriptum like a coward.
Отредактировано NitoAndTheFunkyBunch; 23 июл. 2021 г. в 22:24
Автор сообщения: Nito&TheFunkyBunch
Автор сообщения: asc3nd
That does sound like him

His alt is VOTL. This is just some other jaded dude.
i mean VOTL got banned (obviously datcookies information was solid) a couple days ago so who knows might be another of his alts trying to get past the ban again
You really need money just to roll up your sleeves? lol
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