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Сообщить о проблеме с переводом
I understand vanity items, but is rolling your sleeves up in the summer a vanity thing?
An iron cross, or a old piece of hand-me-down kit is a vanity item. Standard issue uniforms are not supposed to be limited.
Why are the late war US uniforms locked as a DLC? Shouldn't ALL US forces in late war maps have access to late war kit? Same with the Winter uniforms. Back when the cosmetics were being teased in open beta, the most common request was to have items locked to specific maps and units, so you don't have SS, Wehrmacht, para, and armor units mixing.
Now that we have maps from 1942-45, the need to lock items to specific map is mandatory.
If the devs weren't so retarded, maybe they could have saved themselves the trouble by just picking maps from the same time period. But since they are stupid enough to spread the game over a 3 year span, they're going to have to do something to control what kit is available on certain maps. Are people going to be rolling their sleeves in Foy? You ♥♥♥♥♥♥♥ morons?
Yall make me want to apply as a game designer. I thought you had to go to college for that, but it seems all I need to run circles around you is Google. This isn't even news, since we saw all this stuff in the dev build. But that's besides the point. You morons haven't even fixed the class based cosmetics. The Auto rifleman is still wearing the ammo bearer outfit, despite that class having never been released! Are you actually going to just ignore that? You idiots are actually spending man hours adding FREE cosmetics, without fixing the old ones.
You can't say "You'll get to it later" because the people who's job it is to make cosmetics are clearly not busy, if you had time to give them new totally unnecessary projects to work on. You mean to tell me, these additional cosmetics are more important that finishing the base classes? Or are you still planning on redoing the class system post "full release"? Because that doesn't seem like the sorta meta changing revision you should be pushing off.
Is that how it is? We're just going to pretend the game is finished now? Here's version 1.0. Full release, the game is complete. Mission accomplished boys, we accomplished video game. All that's left now is a few polishing tweaks.
Whats the matter, you run out of money or something? Maybe if you weren't wasting resources putting out free DLC you could maybe finish what you already had on your plate.
That's a lot of words for "I want the cosmetics without working for them."
Bullsh!t. Your ''information'' overlooks the fact that Squad is a very popular milsim game. No evidence for your 'people abandoning games' claim, either.
Hell Let Loose would have been a very successful milsim game had the developers actually followed through on their many broken promises for one important reason: graphics. Graphics are a very important component in making a milsim game immersive. Bad graphics kill immersion, and Post Scriptum has bad graphics. In fact, the sole reason HLL survived for so long is due to graphics, and without them, it would have been a dead game a long time ago.
The developers should have thought twice before writing out their kickstarter plans. Don't blame the people who helped bring this project to reality for being angry at those who made false promises and continuously lied for their own gain without even having the decency to apologize to said people. You haven't been here since the beginning, you have no right to lecture anybody, let alone judge those who have been supporting this game since day one.
Post Scriptum, while being objectively a better game than Hell Let Loose, has its own share of problems, so I (and I assume many others) moved to Squad until the PS devs drop their next major update.
HLL wouldnt even be around if it wasn't for what u call the "muh realism" crowd.
it wouldnt have made it past kickstarter
His alt is VOTL. This is just some other jaded dude.
PS never had a large player base to begin with, and given the extremely slow pace of the game's development and its own set of meta issues, I wouldnt call their playerbase anything but loyal. Especially the extremely dedicated modding teams that are creating entire theaters to a higher standard than HLL as a hobby.
And lets be real here: changing the tank rosters or not giving everyone smgs wouldnt turn this into PS. If you claim that then youre either arguing in bad faith or have never played the game. Either way pointing to PS as a reason we cant have something as simple as ♥♥♥♥♥♥♥ simple as an early war faction only serves as a deflection from the fact that the game well below it's player's standards. In reality, PS's playercount has nothing to do with the discussion of authenticity in HLL.
HLL is more popular than PS because its accessible. It was accessible before and after all the bullshіt was added. So why dont you address the inaccuracies people are actually pointing to instead of pointing to Post Scriptum like a coward.