Hell Let Loose

Hell Let Loose

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Lossless scaling and Rtx 4090 -Amazing Frame rate
This one of the best games that works really well with Lossless scaling and it`s like Magic
losing 3-4 Ms .. yes but it do feel way more smoother

and I'm getting 250 Fps ,epic settings
Yes i know Fake Frame rate , who cares , it does really feels better and the delay not even that big , and with dlss 4 and NVIDIA reflex , it will even be better

Try it if you have 4xxx series
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Showing 1-6 of 6 comments
ManiAC Jan 19 @ 2:46pm 
Ok
Well, I have had great results with lesser hardware, but that is phenomenal. This report will be another smash in the teeth for those that claim they can't get good results with similar equipment.
whoizz Jan 19 @ 3:15pm 
frame generation will not, in ANY situation, increase response time - that is bound to frame rendering, so you can be at 250 fps but still, no matter what, you will have the game to respond as 125 fps and it will feel like 125, no matter what.. that is on CPU side.

also, when we think now the series 5, with 3x or 4x frame generation, "most" of the frames now would be generated by "guessing" between elements of two distinct frames.. for FPS, what will be the chances you shot at something that didn't exist in that position? - when you generate 3 frames, 75%, when you generate 4 frames, 80%.

and in the end 4090 is hardware to run pretty much anything - we don't need a series 5.. what we need is either better game engines or actually some talented developers that will properly utilise the processor, so the 4090 can go 100% and we are not CPU bound all the time.. instead, nVidia decides: "oh, lets start making new frames and we sell this, but only to the ones who buy new hardware, after all, developers can't seen to figure this one out".

and I do hope Reflex 2.0 solve issues with input latency... but lossless scaling is sort of trash, generates a lot of artefacts and you drop too much quality for a fictitious frame rate.
ISAM Jan 19 @ 3:22pm 
Originally posted by whoizz:
frame generation will not, in ANY situation, increase response time - that is bound to frame rendering, so you can be at 250 fps but still, no matter what, you will have the game to respond as 125 fps and it will feel like 125, no matter what.. that is on CPU side.

also, when we think now the series 5, with 3x or 4x frame generation, "most" of the frames now would be generated by "guessing" between elements of two distinct frames.. for FPS, what will be the chances you shot at something that didn't exist in that position? - when you generate 3 frames, 75%, when you generate 4 frames, 80%.

and in the end 4090 is hardware to run pretty much anything - we don't need a series 5.. what we need is either better game engines or actually some talented developers that will properly utilise the processor, so the 4090 can go 100% and we are not CPU bound all the time.. instead, nVidia decides: "oh, lets start making new frames and we sell this, but only to the ones who buy new hardware, after all, developers can't seen to figure this one out".

and I do hope Reflex 2.0 solve issues with input latency... but lossless scaling is sort of trash, generates a lot of artefacts and you drop too much quality for a fictitious frame rate.

lossless scaling not effecting the quality at all , just keep the scaling off , and i said i don`t care at , it feels better and smother , and it feels like 200+ fps for sure
T1E6X1 Jan 19 @ 4:01pm 
Originally posted by ISAM:
This one of the best games that works really well with Lossless scaling and it`s like Magic
losing 3-4 Ms .. yes but it do feel way more smoother

and I'm getting 250 Fps ,epic settings
Yes i know Fake Frame rate , who cares , it does really feels better and the delay not even that big , and with dlss 4 and NVIDIA reflex , it will even be better

Try it if you have 4xxx series

4090 is capable of running the game at 8k over 60fps at epic settings without upscaling/ frame gen. Also the game doesnt support DLSS so you will not be able to use any DLSS4 features.
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Date Posted: Jan 19 @ 2:32pm
Posts: 6