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Main weapon (no scoped weapons)
Secondary weapon (German C96, P08, German automatic pistol)
Hand grenades optionally Smokes or HE
It would be overkill to make STachel available like that
What I would also like for the rifle shooter would be rifle grenades.
Personal opinion, yeah a little bit would be nice, like selecting the sidearm or swap smokes for frags or such. But within limitations that make sense (and what makes sense to me does not necessarily make sense to everyone else).
something of that nature wouldn't be terrible.
but what I'd REALLY love is the ability to change kits WHILE I AM ALIVE.
you know, be able to walk up to the munitions node and give it more use, similar to how the manpower node gives manpower AND cuts your 'tool' refresh timer in half [ammo or supply box timers are reduced by 50% one time when you enter the influence range of a manpower node]