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I don't know man, it does not sound like what I play HLL for, and I wouldn't want it touching HLL, because of what it brings. HLL was originally a passion project, and I feel like garrison placement and outpost placement are hitting the sweet spot of the kind of teamwork that is manageable with total strangers who have little strategic knowhow. It's makeshift enough to not be a total chore, and it requires a little bit of "Hey dude can you put the box".
I don't see that in any other game, losing that would make it so that teamwork is basically not required and you just get this dude yelling at you for dying and not getting enough kills, basically like in CoD. Logistics is a large part of HLL, otherwise it's just a shooter.
OP, sorry to disappoint you but Team 17 isn't making this game any different than it always has been.
Put differently, you'll never get the arcade experience that would make you happy. I understand how frustrating and deflating this is, because I too wish they'd abandon this awful place they find themselves in -- somewhere between arcade and realism, yet without doing either one well. Arcade is popular and profitable, things this game desperately needs to survive. But, nah, it's not happening.
This game is dying. The signs are everywhere. The latest and most glaring example being the epic failure that was the Epic Games launch. All those new players are gone, or for every one that remains you can balance with a veteran player who has been driven away.
Realism and hardcore gameplay don't sell to the masses. They never have, and they never will. People don't work all day so they can come home and play a game that feels like a job.
HLL is that job you didn't ask for and definitely do not want.