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The game was made as a tactical shooter and changed through development to be more casual.
No progression, limited loadouts, no weapon unlocks, larger maps.
Blackmatter were, to quote them "a team of realism and World War Two fans"
There are so many videos and topics discussing on the lack of team communication in HLL. Here's a gameplay video from 3 years ago. Not a single person used comms.
https://youtu.be/X8-xD5VNaSA?si=_zq67jIdyaDbISKt
Yes, I've seen a post quoting Hell Let Loose was going to be a "First person World War 2 combined arms" but it turned out to be a Call of Duty game with some hardcore mechanics.
I even play on Easy Company and never have the issues you're talking about lol.
https://youtu.be/3cUTX-qIi5w?si=dQ-vdnH5UwsRxIda
https://youtu.be/-NSJRpN7sto?si=DW7CkJO4LwwL9NlM
https://www.reddit.com/r/HellLetLoose/comments/x3z3fd/rapid_decline_in_communication/?rdt=42180
https://www.reddit.com/r/HellLetLoose/comments/1afbbc6/game_is_being_ruined_by_lack_of_communication/
https://www.reddit.com/r/HellLetLoose/comments/14ux6vt/why_are_people_not_communicating/